Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix: Laser Turret Uses Different Laser Model And Sound When Assisting Or Engaging Airborne Targets #374

Merged
merged 1 commit into from
Sep 17, 2021

Conversation

commy2
Copy link
Collaborator

@commy2 commy2 commented Sep 16, 2021

ZH 1.04

  • The Laser Turret uses a different sound effect and laser beam when either assisting or when attacking airborne targets.
  • The sound effect used is the PDL anti missile / infantry zap of the Paladin. (Different FXList, but same sound ultimately.)

After patch:

  • The same laser model is used, regardless of the target.

@commy2 commy2 added the Bug Something is not working right label Sep 16, 2021
Copy link
Collaborator

@xezon xezon left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Odd. I never noticed any visual inconsistencies with this.

@commy2 commy2 merged commit f07fb54 into main Sep 17, 2021
@commy2 commy2 deleted the fix-laser-turret-laser branch September 17, 2021 08:06
commy2 added a commit that referenced this pull request Oct 1, 2021
xezon pushed a commit that referenced this pull request Aug 28, 2022
@xezon xezon added Minor Severity: Minor < Major < Critical < Blocker Art Is art related Audio Is audio related USA Affects USA faction labels Mar 18, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Art Is art related Audio Is audio related Bug Something is not working right Minor Severity: Minor < Major < Critical < Blocker USA Affects USA faction
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants