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Fix: Nuke Cannon May Change Targets While Unpacking #269

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merged 1 commit into from
Sep 10, 2021

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@commy2 commy2 commented Sep 10, 2021

ZH 1.04

  • The Nuke Cannon will target the nearest enemy while ordered to attack any enemy in range. If the auto selected target was close enough in angle, the Nuke Cannon will even waste its first shot before recentering on the ordered target.

After patch:

  • The Nuke Cannon will no longer defy the player and change targets on its own. Attack move and Guard mode still work the same.

Note:

  • This was not an issue in CCG, because NotWhileAttacking did not exist, or rather, was implicit for every unit.

@commy2 commy2 added Bug Something is not working right Unit AI Is related to unit behavior labels Sep 10, 2021
@xezon xezon self-requested a review September 10, 2021 15:11
@commy2 commy2 merged commit 33ca4f0 into main Sep 10, 2021
@commy2 commy2 deleted the fix-nuke-launcher-ai branch September 10, 2021 17:38
@xezon xezon added Buff Makes a thing more powerful China Affects China faction labels Jan 18, 2023
@xezon xezon added Minor Severity: Minor < Major < Critical < Blocker Major Severity: Minor < Major < Critical < Blocker and removed Minor Severity: Minor < Major < Critical < Blocker labels Mar 18, 2023
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