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Fix: Mixing Battle Masters From Different Sub-Factions Does Not Grant Horde Bonus #255
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Behavior = HordeUpdate ModuleTag_04 | ||
RubOffRadius = 150 ; if I am this close to a real hordesman, I will get to be an honorary hordesman | ||
UpdateRate = 1000 ; how often to recheck horde status (msec) | ||
Radius = 75 ; how close other units must be to us to count towards our horde-ness (~30 feet or so) | ||
KindOf = VEHICLE ; what KindOf's must match to count towards horde-ness | ||
AlliesOnly = Yes ; do we only count allies towards horde status? | ||
ExactMatch = Yes ; do we only count units of our exact same type towards horde status? (overrides kindof) | ||
ExactMatch = No ; do we only count units of our exact same type towards horde status? (overrides kindof) |
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How does this know that another faction Battlemaster is ok for horde but a Gattling Tank is not?
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None of the Gattling tanks have a HordeUpdate module. They would need a HordeUpdate module, that is also set to ExactMatch = No
.
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For example, 5 Hackers and a Red Guard do not grant Horde for the Red Guard either.
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Hmm. And Tank Hunters? Will 2 Battlemaster Horde with 3 Tank Hunters?
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Nope. The HordeModule for the Red Guard and Tank Hunter only counts for KindOf = INFANTRY
.
The HordeModule for the Battle Master(s) however only counts for KindOf = VEHICLE
.
They do not count cross type.
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Ok that sounds very reasonable then.
ZH 1.04
After ZH 1.04
I think this is a thing, because in CCG only one vehicle with horde existed, while there always were two different infantry units.