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Fix: Vanilla GLA Battle Bus Missing Sound Effect When Power Sliding #192

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Sep 4, 2021
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2 changes: 1 addition & 1 deletion Patch104pZH/Design/Tasks/commy2_tasks.txt
Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@ https://github.com/commy2/zerohour/issues/184 [IMPROVEMENT] Battle Bus
https://github.com/commy2/zerohour/issues/183 [IMPROVEMENT] Battle Bus Turns Towards Target When Loaded Troops Are Ordered To Engage Airborne Units
https://github.com/commy2/zerohour/issues/182 [IMPROVEMENT] Listening Outpost Lacks Voice Lines For Attacking Enemies
https://github.com/commy2/zerohour/issues/181 [IMPROVEMENT] Some Units Lack Voice Line When Ordered To Attack Airborne Targets
https://github.com/commy2/zerohour/issues/180 [IMPROVEMENT] Vanilla GLA Battle Bus Missing Sound Effect When Power Sliding
https://github.com/commy2/zerohour/issues/180 [DONE] Vanilla GLA Battle Bus Missing Sound Effect When Power Sliding
https://github.com/commy2/zerohour/issues/179 [IMPROVEMENT] Nuke Cannons May Change Target On Their Own While Unpacking
https://github.com/commy2/zerohour/issues/178 [IMPROVEMENT] Jarmen Kell On A Bike Lacks Muzzle Flash Effect When Using Sniper Attack
https://github.com/commy2/zerohour/issues/177 [IMPROVEMENT] Demo General Rebel Lacks Voice Line When Targetting Building With Booby Trap
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7 changes: 5 additions & 2 deletions Patch104pZH/GameFilesEdited/Data/INI/Object/GLAVehicle.ini
Original file line number Diff line number Diff line change
Expand Up @@ -6290,13 +6290,16 @@ Object GLAVehicleBattleBus
SoundMoveStartDamaged = BattleBusMoveStart
SoundEnter = HumveeEnter
SoundExit = HumveeExit

; Patch104p @bugfix commy2 04/09/2021 Fix missing sound effect when "power sliding".

UnitSpecificSounds
; These have the syntax of SomeNameSomewhereInCode = SomeNameSomewhereInLookupINIs
VoiceCreate= BattleBusVoiceCreate
VoiceCreate = BattleBusVoiceCreate
TurretMoveStart = NoSound
TurretMoveLoop = NoSound
TruckLandingSound = RocketBuggyLand
TruckPowerslideSound = NoSound
TruckPowerslideSound = RocketBuggyPowerslide
VoiceUnload = BattleBusVoiceUnload
End

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