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Change: Reduce the Strategy Center's stealth detection range and S&D vision bonus #1457

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merged 3 commits into from
Nov 10, 2022

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@Stubbjax Stubbjax commented Nov 8, 2022

As all heroes (now) have a sight range of 400, options for reacting to a Strategy Center's presence before being detected are incredibly limited. Not only this, but the structure's extensive stealth detection range over the owner's entire base effectively renders heroes useless - on top of the substantial range bonus that Search and Destroy provides. Reducing the stealth detection range is a reasonable way to counterbalance the incredible effectiveness of S&D without directly affecting the bonus itself.

A range reduction could also have some additional benefits / implications, such as the increased importance and skill involved in Strategy Center placement - it makes sense that there would be some strategy involved in placing the Strategy Center, after all. In 1.04, players can practically place the structure down anywhere and be covered, but with a reduced stealth detection range, the building's location might have to be more carefully considered. This would also somewhat increase the prospect of stealth / guerilla tactics for opponents and diversify strategies a bit more. It may even increase the utility of Sentry Drones (and Spy Drones - for opposing USAs as well), and it could certainly benefit / reward players who actively pursue stealth detection / awareness, which is far more meaningful than having it handed to them on a silver platter. A stealth detection range of 350 provides enough leeway for heroes to react accordingly, and affords heroes and other stealth units greater manoeuvrability around an opponent's base.

Another thing to note is the Strategy Center's extreme shroud-clearing range of 400 → 800 (×2) under the effects of Search and Destroy, and is another unnecessary advantage that discounts map awareness. The ×2 scalar has been reduced to ×1.5, resulting in a more palatable range of 400 → 600. This was preferred over reducing the default vision of 400 to 300 due to the Bombardment cannon's weapon range of 400.

To summarise, the proposed changes are:

  • Reduce the Strategy Center's S&D stealth detection range from 500 to 350
  • Reduce the Strategy Center's S&D vision bonus from ×2 (800) to ×1.5 (600)

I believe both of these changes would be fairly subtle and unlikely to be noticed by the majority of players.

image

Originally discussed in #1212.

Tests

After some extensive testing, it seems as though there is a mismatch between the detection and shroud reveal ranges. Despite Black Lotus's shroud range of 400 and the Strategy Center's stealth detection range of 500, it seems as though the two are roughly equal during gameplay, as seen in the footage below. It is unclear whether this should impact the suggested range of 350, as a large component of the change is the resultant enhanced manoeuvrability and strategical flexibility in an opponent's base.

Test 1 - 500 detection range vs Black Lotus

The Strategy Center is pretty much revealed at the same time as Black Lotus is detected. No counterplay potential - especially when factoring in network latency.

STRAT_500.mp4

Test 2 - 400 detection range vs Black Lotus

There is now a reasonable amount of time to react to the presence of a Strategy Center, and improved manoeuvrability within its proximity. Allows greater potential for heroes to access other areas of the opponent's base without detection.

STRAT_400.mp4

Test 3 - 350 detection range vs Black Lotus

Even more time to react to a Strategy Center's presence, and further manoeuvrability prospects around an opponent's base. Provides heroes with further access to other areas of the opponent's base without detection.

STRAT_350.mp4

Comparison

image

Common stealth detection ranges for reference:

Range
Scout Drone 150
Tunnel 150
Troop Crawler 175
Gattling Cannon 200
King Raptor 200
Pathfinder 200
Patriot Battery 200
Stinger Site 200
Sentry Drone 225
Radar Van 250
Spy Drone 250
Black Lotus 300
Outpost 300
Strategy Center (this) 350
Strategy Center (1.04) 500

@Stubbjax Stubbjax added Design Is a matter of game design Controversial Is controversial Minor Severity: Minor < Major < Critical < Blocker USA Affects USA faction labels Nov 8, 2022
@xezon xezon added the Nerf Makes a thing less powerful label Nov 8, 2022
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Change makes sense. Good change description. China Propaganda Center also has small area of effect.

@@ -11824,7 +11824,7 @@ Object AirF_AmericaStrategyCenter
;***NOTE*** WEAPON bonuses for army are specified in GameData.ini file!

;Building bonuses granted based on battle plan mode.
StrategyCenterSearchAndDestroySightRangeScalar = 2.0
StrategyCenterSearchAndDestroySightRangeScalar = 1.5 ; Patch104p @tweak Stubbjax 08/11/2022 Reduced from 2.0 to 1.5.
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Reduced from 2.0 or From 2.0 would be enough information. Same with the other change descriptions.

@MTKing4
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MTKing4 commented Nov 8, 2022

Good change, 350 makes perfect sense

@ImTimK
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ImTimK commented Nov 8, 2022

Agreed with 350, the player should have some chance to scout the base without being detected. 50 is a pretty small margin so the player has to pay attention.

@Stubbjax Stubbjax merged commit 8e18e6a into main Nov 10, 2022
@Stubbjax Stubbjax deleted the strategy-center-range-tweaks branch November 10, 2022 11:39
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4 participants