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Fix: Battle Bus Turns Chassis When Loaded Troops Are Ordered To Engag…
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…e Airborne Targets (#268)
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commy2 authored Sep 10, 2021
1 parent 0b97d21 commit ebd95cd
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2 changes: 1 addition & 1 deletion Patch104pZH/Design/Tasks/commy2_tasks.txt
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Expand Up @@ -43,7 +43,7 @@ https://github.com/commy2/zerohour/issues/187 [IMPROVEMENT][NPROJECT] Nuke Mig T
https://github.com/commy2/zerohour/issues/186 [DONE][NPROJECT] Laser General Aurora Uses Tooltip From Microwave Tank
https://github.com/commy2/zerohour/issues/185 [IMPROVEMENT][NPROJECT] Fake Supply Stash Uses Portrait As Button
https://github.com/commy2/zerohour/issues/184 [DONE] Battle Bus With Passengers Freezes When Attacking Airborne Targets
https://github.com/commy2/zerohour/issues/183 [IMPROVEMENT] Battle Bus Turns Towards Target When Loaded Troops Are Ordered To Engage Airborne Units
https://github.com/commy2/zerohour/issues/183 [DONE] Battle Bus Turns Towards Target When Loaded Troops Are Ordered To Engage Airborne Units
https://github.com/commy2/zerohour/issues/182 [IMPROVEMENT][NPROJECT] Listening Outpost Lacks Voice Lines For Attacking Enemies
https://github.com/commy2/zerohour/issues/181 [IMPROVEMENT] Some Units Lack Voice Line When Ordered To Attack Airborne Targets
https://github.com/commy2/zerohour/issues/180 [DONE][NPROJECT] Vanilla GLA Battle Bus Missing Sound Effect When Power Sliding
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1 change: 1 addition & 0 deletions Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini
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Expand Up @@ -8485,6 +8485,7 @@ Weapon BattleBusDummyWeapon
AntiAirborneVehicle = Yes
AntiAirborneInfantry = Yes
AntiGround = No
AcceptableAimDelta = 180 ; Patch104p @bugfix commy2 10/09/2021 Fix Bus turning when ordered to attack airborne targets.
End

; Patch104p @bugfix Dummy weapons used when Scud Storm explodes.
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