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Fix: Inconsistent Black Market Particle Effects Between Factions And …
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…Fake Buildings (#542)
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commy2 authored Oct 12, 2021
1 parent 2c0f48f commit 563b3e8
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178 changes: 154 additions & 24 deletions Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini
Original file line number Diff line number Diff line change
Expand Up @@ -1773,6 +1773,8 @@ Object Chem_GLABlackMarket

UpgradeCameo1 = Upgrade_GLAFortifiedStructure

; Patch104p @bugfix commy2 10/10/2021 Fix non matching particle effects between factions and fake versions.

Draw = W3DModelDraw ModuleTag_01
OkToChangeModelColor = Yes

Expand Down Expand Up @@ -1825,13 +1827,29 @@ Object Chem_GLABlackMarket
End
ConditionState = DAMAGED GARRISONED
Model = UBBlkMktEG_D
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
Animation = UBBlkMktEG_D.UBBlkMktEG_D
AnimationMode = LOOP
End
ConditionState = REALLYDAMAGED GARRISONED
Model = UBBlkMktEG_E
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
ParticleSysBone = Fire06 SmolderingFire
Animation = UBBlkMktEG_E.UBBlkMktEG_E
AnimationMode = LOOP
End
Expand Down Expand Up @@ -1885,13 +1903,30 @@ Object Chem_GLABlackMarket
End
ConditionState = DAMAGED GARRISONED SNOW
Model = UBBlkMktEG_DS
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
Animation = UBBlkMktEG_DS.UBBlkMktEG_DS
AnimationMode = LOOP
End
ConditionState = REALLYDAMAGED GARRISONED SNOW
Model = UBBlkMktEG_ES
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
ParticleSysBone = Fire06 SmolderingFire
Animation = UBBlkMktEG_ES.UBBlkMktEG_ES
AnimationMode = LOOP
End
Expand All @@ -1912,7 +1947,6 @@ Object Chem_GLABlackMarket
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Smoke06 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
Expand All @@ -1928,14 +1962,11 @@ Object Chem_GLABlackMarket
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Smoke06 SmolderingSmoke
ParticleSysBone = Smoke07 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
ParticleSysBone = Fire06 SmolderingFire
ParticleSysBone = Fire07 SmolderingFire
End
ConditionState = GARRISONED NIGHT
Model = UBBlkMktEG_N
Expand All @@ -1945,13 +1976,30 @@ Object Chem_GLABlackMarket
End
ConditionState = DAMAGED GARRISONED NIGHT
Model = UBBlkMktEG_DN
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
Animation = UBBlkMktEG_DN.UBBlkMktEG_DN
AnimationMode = LOOP
End
ConditionState = REALLYDAMAGED GARRISONED NIGHT
Model = UBBlkMktEG_EN
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
ParticleSysBone = Fire06 SmolderingFire
Animation = UBBlkMktEG_EN.UBBlkMktEG_EN
AnimationMode = LOOP
End
Expand Down Expand Up @@ -2005,13 +2053,30 @@ Object Chem_GLABlackMarket
End
ConditionState = DAMAGED GARRISONED NIGHT SNOW
Model = UBBlkMktEG_DNS
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
Animation = UBBlkMktEG_DNS.UBBlkMktEG_DNS
AnimationMode = LOOP
End
ConditionState = REALLYDAMAGED GARRISONED NIGHT SNOW
Model = UBBlkMktEG_ENS
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
ParticleSysBone = Fire06 SmolderingFire
Animation = UBBlkMktEG_ENS.UBBlkMktEG_ENS
AnimationMode = LOOP
End
Expand Down Expand Up @@ -2518,6 +2583,8 @@ Object Chem_FakeGLABlackMarket
ButtonImage = SUBlackMarket
UpgradeCameo1 = Upgrade_GLAFortifiedStructure

; Patch104p @bugfix commy2 10/10/2021 Fix non matching particle effects between factions and fake versions.

Draw = W3DModelDraw ModuleTag_01
OkToChangeModelColor = Yes

Expand Down Expand Up @@ -2570,13 +2637,29 @@ Object Chem_FakeGLABlackMarket
End
ConditionState = DAMAGED GARRISONED
Model = UBBlkMktEG_D
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
Animation = UBBlkMktEG_D.UBBlkMktEG_D
AnimationMode = LOOP
End
ConditionState = REALLYDAMAGED GARRISONED
Model = UBBlkMktEG_E
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
ParticleSysBone = Fire06 SmolderingFire
Animation = UBBlkMktEG_E.UBBlkMktEG_E
AnimationMode = LOOP
End
Expand Down Expand Up @@ -2630,13 +2713,30 @@ Object Chem_FakeGLABlackMarket
End
ConditionState = DAMAGED GARRISONED SNOW
Model = UBBlkMktEG_DS
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
Animation = UBBlkMktEG_DS.UBBlkMktEG_DS
AnimationMode = LOOP
End
ConditionState = REALLYDAMAGED GARRISONED SNOW
Model = UBBlkMktEG_ES
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
ParticleSysBone = Fire06 SmolderingFire
Animation = UBBlkMktEG_ES.UBBlkMktEG_ES
AnimationMode = LOOP
End
Expand All @@ -2657,7 +2757,6 @@ Object Chem_FakeGLABlackMarket
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Smoke06 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
Expand All @@ -2673,14 +2772,11 @@ Object Chem_FakeGLABlackMarket
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Smoke06 SmolderingSmoke
ParticleSysBone = Smoke07 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
ParticleSysBone = Fire06 SmolderingFire
ParticleSysBone = Fire07 SmolderingFire
End
ConditionState = GARRISONED NIGHT
Model = UBBlkMktEG_N
Expand All @@ -2690,13 +2786,30 @@ Object Chem_FakeGLABlackMarket
End
ConditionState = DAMAGED GARRISONED NIGHT
Model = UBBlkMktEG_DN
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
Animation = UBBlkMktEG_DN.UBBlkMktEG_DN
AnimationMode = LOOP
End
ConditionState = REALLYDAMAGED GARRISONED NIGHT
Model = UBBlkMktEG_EN
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
ParticleSysBone = Fire06 SmolderingFire
Animation = UBBlkMktEG_EN.UBBlkMktEG_EN
AnimationMode = LOOP
End
Expand Down Expand Up @@ -2750,13 +2863,30 @@ Object Chem_FakeGLABlackMarket
End
ConditionState = DAMAGED GARRISONED NIGHT SNOW
Model = UBBlkMktEG_DNS
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
Animation = UBBlkMktEG_DNS.UBBlkMktEG_DNS
AnimationMode = LOOP
End
ConditionState = REALLYDAMAGED GARRISONED NIGHT SNOW
Model = UBBlkMktEG_ENS
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke01 SmolderingSmoke
ParticleSysBone = Smoke02 SmolderingSmoke
ParticleSysBone = Smoke03 SmolderingSmoke
ParticleSysBone = Smoke04 SmolderingSmoke
ParticleSysBone = Smoke05 SmolderingSmoke
ParticleSysBone = Fire02 SmolderingFire
ParticleSysBone = Fire03 SmolderingFire
ParticleSysBone = Fire04 SmolderingFire
ParticleSysBone = Fire05 SmolderingFire
ParticleSysBone = Fire06 SmolderingFire
Animation = UBBlkMktEG_ENS.UBBlkMktEG_ENS
AnimationMode = LOOP
End
Expand Down
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