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Fix: Stinger Site Can Double Fire (#294)
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commy2 authored Sep 11, 2021
1 parent cad8c9b commit 4c350bf
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Showing 7 changed files with 9 additions and 1 deletion.
2 changes: 1 addition & 1 deletion Patch104pZH/Design/Tasks/commy2_tasks.txt
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Expand Up @@ -52,7 +52,7 @@ https://github.com/commy2/zerohour/issues/178 [IMPROVEMENT][NPROJECT] Jarmen Kel
https://github.com/commy2/zerohour/issues/177 [DONE][NPROJECT] Demo General Rebel Lacks Voice Line When Targetting Building With Booby Trap
https://github.com/commy2/zerohour/issues/176 [IMPROVEMENT] Stinger Site Automatically Engages Buildings
https://github.com/commy2/zerohour/issues/175 [IMPROVEMENT][NPROJECT] Stinger Site Lacks Muzzle Flash And Recoil Animation When Targeting Airborne Targets
https://github.com/commy2/zerohour/issues/174 [IMPROVEMENT] Stinger Site Can Double Fire
https://github.com/commy2/zerohour/issues/174 [DONE] Stinger Site Can Double Fire
https://github.com/commy2/zerohour/issues/173 [DONE] Humvee Without TOW Missiles Upgrade Freezes When Attack Moving Into Airborne Targets
https://github.com/commy2/zerohour/issues/172 [DONE] Extended Range Exploit
https://github.com/commy2/zerohour/issues/163 [DONE][NPROJECT] Destroyed Heroic Toxin Tractor Creates Green Poison Cloud Without Anthrax Beta Upgrade
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Expand Up @@ -12621,13 +12621,15 @@ Object Chem_GLAInfantryStingerSoldier
AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT
Weapon = SECONDARY Chem_StingerMissileWeaponAirBeta
PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT
ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets.
End
WeaponSet
Conditions = PLAYER_UPGRADE
Weapon = PRIMARY Chem_StingerMissileWeaponGamma
AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT
Weapon = SECONDARY Chem_StingerMissileWeaponAirGamma
PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT
ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets.
End
ArmorSet
Conditions = None
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Expand Up @@ -13140,6 +13140,7 @@ Object Demo_GLAInfantryStingerSoldier
AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT
Weapon = SECONDARY StingerMissileWeaponAir
PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT
ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets.
Weapon = TERTIARY TerroristSuicideNotARealWeapon
AutoChooseSources = TERTIARY NONE
End
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Expand Up @@ -185,13 +185,15 @@ Object GC_Chem_GLAInfantryStingerSoldier
AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT
Weapon = SECONDARY GC_Chem_StingerMissileWeaponAirBeta
PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT
ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets.
End
WeaponSet
Conditions = PLAYER_UPGRADE
Weapon = PRIMARY GC_Chem_StingerMissileWeaponGamma
AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT
Weapon = SECONDARY GC_Chem_StingerMissileWeaponAirGamma
PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT
ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets.
End
ArmorSet
Conditions = None
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Expand Up @@ -521,6 +521,7 @@ Object GC_Slth_GLAInfantryStingerSoldier
AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT
Weapon = SECONDARY StingerMissileWeaponAir
PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT
ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets.
End
ArmorSet
Conditions = None
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Expand Up @@ -1057,6 +1057,7 @@ Object GLAInfantryStingerSoldier
AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT
Weapon = SECONDARY StingerMissileWeaponAir
PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT
ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets.
End
ArmorSet
Conditions = None
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Expand Up @@ -13649,6 +13649,7 @@ Object Slth_GLAInfantryStingerSoldier
AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT
Weapon = SECONDARY StingerMissileWeaponAir
PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT
ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets.
End
ArmorSet
Conditions = None
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