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Change: Reduce China Hackers experience value from 50 100 150 400 to …
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…50 60 80 100 (#770)
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xezon authored Jul 30, 2022
1 parent 582bc70 commit 2116457
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Showing 5 changed files with 5 additions and 5 deletions.
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Expand Up @@ -18543,7 +18543,7 @@ Object Boss_InfantryHacker
End
BuildCost = 625
BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00)
ExperienceValue = 50 100 150 400 ;Experience point value at each level
ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable.
ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience

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Expand Up @@ -1305,7 +1305,7 @@ Object ChinaInfantryHacker
End
BuildCost = 625
BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00)
ExperienceValue = 50 100 150 400 ;Experience point value at each level
ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable.
ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience

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Expand Up @@ -1398,7 +1398,7 @@ Object Infa_ChinaInfantryHacker
End
BuildCost = 625
BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00)
ExperienceValue = 50 100 150 400 ;Experience point value at each level
ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable.
ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience

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Expand Up @@ -2725,7 +2725,7 @@ Object Nuke_ChinaInfantryHacker
End
BuildCost = 625
BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00)
ExperienceValue = 50 100 150 400 ;Experience point value at each level
ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable.
ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience

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Expand Up @@ -2456,7 +2456,7 @@ Object Tank_ChinaInfantryHacker
End
BuildCost = 625 ; Patch104p @balance from 780 to streamline price with all other faction Hackers
BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00)
ExperienceValue = 50 100 150 400 ;Experience point value at each level
ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable.
ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience

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