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Releases: ThePat02/BehaviourToolkit

v2.0.2

27 Aug 20:32
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What's Changed

  • misc: Updated to 4.3
  • docs: Updated small error in FSMState documentation by @psantimauro in #85

New Contributors

Full Changelog: 2.0.1...2.0.2

v2.0.1

04 Jan 18:33
5e381cf
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What's Changed

  • add: Custom Conditions for BTs by @ThePat02 in #67
  • add: Ability to add FSM and BTs using the UI by @ThePat02 in #72
  • fix: Error when BTRoot has no children by @ThePat02 in #71
  • fix: Static Typing for _get_configuration_warnings by @dfego in #70

New Contributors

  • @dfego made their first contribution in #70

Full Changelog: 2.0.0...2.0.1

v2.0.0

30 Dec 17:00
022f0c0
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BehaviourToolkit v2.0.0

Welcome to the release of the 2.0.0 version of the BehaviourToolkit! The biggest change is the direct inclusion of delta (refer to the templates or the in-engine documentation for more information) and the name change of Status to BTStatus!

Breaking changes

  • API change: Delta as a first parameter in process functions by @SirPigeonz in #45
  • refactor: Replace Status with BTStatus by @ThePat02 in #41

New Features

  • add: Configuration Warnings and Asserts by @ThePat02 in #46
  • add: Custom scripting for tween values by @ThePat02 in #51
  • add: Simple Example scene for a Character Controller using a FSM by @ThePat02 in #55

Documentation and more

Full Changelog: 1.3.0...2.0.0

v1.3.1

12 Dec 11:06
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What's Changed

Full Changelog: 1.3.0...1.3.1

v1.3.0

24 Nov 00:10
3d5f58d
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What's Changed

  • fix: HeadingLabels not displaying correctly on different Editor Scaling by @ThePat02 in #23
  • add: Filter Buttons for Editor UI by @ThePat02 in #29
  • add: Selectable processing type to BTree and FSM by @SirPigeonz in #30
  • fix: Delta time not set for FSM blackboard by @ThePat02 in #33
  • add: Tween Leaf for Behaviour Tree by @ThePat02 in #28
  • add: Utility Leaves for the Behaviour Tree by @ThePat02 in #34
  • add: UX improvements, including shortcuts for alter node adding behaviour by @ThePat02 in #35
  • add: LeafSignal for BehaviourTree by @SirPigeonz in #37

New Contributors

Full Changelog: 1.2.0...1.3.0

v1.2.0

16 Nov 10:03
b56bc64
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What's Changed

  • add: Templates for BTDecorators and BTComposites by @ThePat02 in #14
  • add: SimpleParallel Composites for BehaviourTree by @ThePat02 in #12
  • add: New methods to further modify blackboard values easier by @ThePat02 in #19
  • add: Overhauled UI with Search Bar by @ThePat02 in #20

Full Changelog: 1.1.0...1.2.0

v1.1.0

09 Nov 21:00
deaa8a4
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What's Changed

  • fix: Icons not scaling correctly on different display scale by @ThePat02 in #5
  • docs: Add explanation of the example scene by @ThePat02 in #6
  • add: Undo/Redo for Editor UI by @ThePat02 in #7
  • add: Automatically check for new versions and notify user by @ThePat02 in #8

Full Changelog: 1.0.0...1.1.0

v1.0.0

05 Nov 13:56
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First release of the BehaviourToolkit for Godot 4

For a detailed list of features and documentation check the README file!