Releases: TheAlienDoctor/minecraft-resource-pack-converter
Releases · TheAlienDoctor/minecraft-resource-pack-converter
Version 1.5.1 - Minor Fixes
- Removed old cancel code
- Updated version numbers that hadn't been updated before
- Fixed Bedrock Pack version number in settings
Version 1.5.0 - GUI Overhaul!
New GUI
- Completely rewritten the GUI, from both the backend and front end!
- Added one central "convert" tab, that lets you select the type of conversion and run it, to replace the seperate tabs for the seperate conversion types
- Added a settings tab so you can change settings without leaving (or restarting) the program
- The options.ini file has been replaced with settings.ini, which can now be modified using the new settings tab
- Updated instructions.txt
- Made both pack types output to the same directory
Version 1.4.0 - 1.20 support and new logo!
Additions
- Added all necessary conversions for 1.20. Almost everything, if not everything, in 1.20 should be supported. Please let me know if you find a texture that is either broken or not converting so I can update it
- You can now change the Java pack.mcmeta format version in the options.ini file, which allows you to change what version of Minecraft your pack supports.
- You can now change the Bedrock manifest.json format version in the options.ini file, which allows you to change what version of Minecraft your pack supports.
- You can also change the Bedrock pack version number via the options file. Useful if you have multiple versions of the same pack, as they will now show up in game.
Changes
- Updated icon. Finally there's a dedicated logo! Created by Bing AI.
- You can now have multiple instances of the pack converter, but only if they are different versions. I'm not sure who wants this, but you're welcome 😅
Fixes
- Fixed the "repeats" option not actually reading from the options file and using the default. You should once again be able to change how many times the pack converter attempts to convert items.
To-do (for version 1.5.0)
- Make repeats run the same conversion twice in a row, instead of just repeating the process. This should make logs look nicer and possibly even improve performance.
- Add a proper function for checking for config related errors
- Overhaul the entire UI, include build in config tab and make UI generally easier to use.
Full Changelog: V1.3.0...V1.4.0
Version 1.4.0 - Beta 1 [Minecraft 1.20 support!]
Additions
- Added all necessary conversions for 1.20. Almost everything, if not everything, in 1.20 should be supported. Please let me know if you find a texture that is either broken or not converting so I can update it, along with #1
- You can now change the Java pack.mcmeta format version in the options.ini file, which allows you to change what version of Minecraft your pack supports.
- You can now change the Bedrock manifest.json format version in the options.ini file, which allows you to change what version of Minecraft your pack supports.
- You can also change the Bedrock pack version number via the options file. Useful if you have multiple versions of the same pack, as they will now show up in game.
Changes
- Updated icon to match my new logo :D
Fixes
- Fixed the "repeats" option not actually reading from the options file and using the default. You should once again be able to change how many times the pack converter attempts to convert items.
To-do
- Make repeats run the same conversion twice in a row, instead of just repeating the process. This should make logs look nicer and possibly even improve performance.
- Add a proper function for checking for config related errors
Version 1.3.0
Additions
- Added a new button to load the original pack name and description, as suggested in #10
- Due to the above change, the UDFs from JSON.au3 and the required BinaryCall.au3 have been added. The original download for these UDFs can be found in the UDF.txt inside the UDF folder.
- Added ability to convert panorama background screens, as suggested in #12
- Added version number to window titles
- Added Windows XP to supported list
Fixes
- Fixed GUI tab order. Now pressing the tab key will tab through elements in a more reasonable order
- Fixed single instancer - you should no longer be able to open multiple instances.
Other changes
- The conversion count variable is now declared at the start of the script and whenever the main conversion function is ran. This is to stop a non fatal error
- Changed FileDescription to the same as the title, so when you hover over the script on the taskbar it says its name.
Version 1.2.1 hotfix (ish)
- Temporarily re-enabled multi instancing to fix an issue
- Made sure all version numbers are now up to date
Version 1.2.0 - Animated block textures support
- Added pack_icon conversion
- Added time and date to each logged line in log file
- Fixed a bug where animated block textures would look squished in Bedrock - #6
Version 1.1.0 - Loading bar!
- Added a loading bar to the GUI! This means you can tell when the pack converter is running. Bear in mind it is largely still work-in-progress and I am working on finding a better system.
- When manually triggering the checkForUpdates function, there will now be a message box displayed even if no new update was found.
- Added UDF's to GitHub repo (due to slight modifications one of them)
Version 1.0.1 - Minor fixes
- Added a message box when no new updates were found
- You can now trigger the check for updates function by clicking on the version number
- Fixed default update download link
Version 1.0.0 - Here goes nothing!
Released the pack converter, letting people convert Minecraft resource packs between Bedrock and Java...