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Pull requests: Terasology/FlowingLiquids

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Pull requests list

fix: update block tinting API Blocker Issue reporting or PR addressing a critical problem that blocks other efforts Size: S Small effort likely only affecting a single area and requiring little to no research
#36 by keturn was merged Aug 23, 2021 Loading…
feat: add support for biome-based block tinting
#35 by naalit was merged Jul 30, 2021 Loading…
fix: Update for engine PR MovingBlocks/Terasology#4614
#33 by naalit was merged Apr 17, 2021 Loading…
chore: migrate gestalt v7
#32 by pollend was merged May 2, 2021 Loading…
chore: migrate off engine path
#31 by pollend was closed Mar 15, 2021 Loading…
chore: migrate health off of engine
#30 by pollend was closed Mar 15, 2021 Loading…
refactor(JOML): use BlockRegionc
#29 by pollend was merged Feb 7, 2021 Loading…
chore: remove unused imports
#28 by skaldarnar was merged Jan 29, 2021 Loading…
feat(JOML): migrate and cleanup
#27 by pollend was merged Jan 29, 2021 Loading…
feat(JOML): migrate texture atals
#26 by pollend was merged Jan 28, 2021 Loading…
chore(JOML): migrate SectorUtils and Events
#25 by skaldarnar was merged Jan 9, 2021 Loading…
chore(joml): migrate ChunkView
#24 by skaldarnar was merged Jan 9, 2021 Loading…
feat(JOML): JOMLUtil for intermediar OnBlockItemPlaced
#23 by pollend was merged Dec 31, 2020 Loading…
feat(JOML): migrate world generation
#22 by jdrueckert was merged Dec 26, 2020 Loading…
feat(JOML): migrate LiquidDragSystem
#20 by pollend was merged Dec 13, 2020 Loading…
chore(JOML): align LiquidDragSystem
#18 by jdrueckert was merged Dec 12, 2020 Loading…
gestalt v7
#17 by DarkWeird was closed Mar 2, 2021 Loading…
chore: update core
#14 by jdrueckert was merged May 17, 2020 Loading…
Adjust for block color update
#11 by Qwertygiy was closed Apr 7, 2020 Loading…
Got biomes stuff to work
#10 by Adrijaned was merged Jul 14, 2019 Loading…
Update for engine PR #3481
#9 by syntaxi was merged Apr 12, 2019 Loading…
ProTip! Updated in the last three days: updated:>2025-01-16.