-
Notifications
You must be signed in to change notification settings - Fork 2
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Refactored to use button shortcuts Added mod menu access in the Answer dormitory save point Fixed returning from velvet room to bring you back where you called it except for inside dungeons Added flag toggling
- Loading branch information
Showing
19 changed files
with
282 additions
and
199 deletions.
There are no files selected for viewing
Large diffs are not rendered by default.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
|
||
// | ||
// FlowScript decompiled by AtlusScriptLib by TGE (2017) | ||
// In the unfortunate case of any bugs, please report them back to me. | ||
// | ||
|
||
|
||
// | ||
// Imports | ||
// | ||
|
||
import( "BASE_f004.bf" ); | ||
import ( "../ModMenu.flow" ); | ||
|
||
void save_point_hook() | ||
{ | ||
ModMenuDisplay(3); | ||
} |
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,59 @@ | ||
|
||
// | ||
// FlowScript decompiled by AtlusScriptLib by TGE (2017) | ||
// In the unfortunate case of any bugs, please report them back to me. | ||
// | ||
|
||
|
||
// | ||
// Imports | ||
// | ||
|
||
import( "BASE_f008.bf" ); | ||
|
||
void out_velvet_room_hook() | ||
{ | ||
FADE( 6, 30 ); | ||
FADE_SYNC(); | ||
|
||
if ( BIT_CHK( 0 + 0x0400 + 0x0800 + 0 ) == 1 ) | ||
{ | ||
BIT_OFF( 0 + 0x0400 + 0x0800 + 0 ); | ||
CALL_FIELD( 8, 9, 1, 0 ); | ||
return; | ||
} | ||
else if ( BIT_CHK( 0 + 0x0400 + 0x0800 + 1 ) == 1 ) | ||
{ | ||
BIT_OFF( 0 + 0x0400 + 0x0800 + 1 ); | ||
FUNCTION_0115( 1, 0 ); | ||
FUNCTION_0128( 1, 2 ); | ||
return; | ||
} | ||
else if ( BIT_CHK(7001) ) | ||
{ | ||
BIT_OFF(7001); | ||
CALL_FIELD( 6, 3, 3, 0 ); // return to student with glasses | ||
return; | ||
} | ||
else if ( BIT_CHK(7002) ) | ||
{ | ||
BIT_OFF(7002); | ||
CALL_FIELD( 7, 2, 0, 0 ); // return to dorm entrance | ||
return; | ||
} | ||
else if ( BIT_CHK(7003) ) | ||
{ | ||
BIT_OFF(7003); | ||
CALL_FIELD( 4, 10, 8, 0 ); // return to dorm entrance (answer) | ||
return; | ||
} | ||
else | ||
{ | ||
OPEN_MSG_WIN(); | ||
MSG( TEST_ERROR ); | ||
CLOSE_MSG_WIN(); | ||
CALL_FIELD( 8, 9, 1, 0 ); | ||
return; | ||
} | ||
|
||
} |
Binary file not shown.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters