The "Apple Siri" wave replicated in pure Javascript using the Canvas API.
<script src="https://unpkg.com/siriwave/dist/siriwave.umd.min.js"></script>
Install it through npm install siriwave
or yarn add siriwave
first:
import SiriWave from "siriwave";
Create a div container and instantiate a SiriWave object
<div id="siri-container"></div>
<script>
var siriWave = new SiriWave({
container: document.getElementById("siri-container"),
width: 640,
height: 200,
});
</script>
Key | Type | Description | Default | Required |
---|---|---|---|---|
container | DOMElement | The DOM container where the DOM canvas element will be added. | null | yes |
style | "ios", "ios9" | The style of the wave. | "ios" | no |
ratio | Number | Ratio of the display to use. Calculated by default. | calculated | no |
speed | Number | The speed of the animation. | 0.2 | no |
amplitude | Number | The amplitude of the complete wave-form. | 1 | no |
frequency | Number | The frequency of the complete wave-form. Only available in style "ios" | 6 | no |
color | String | Color of the wave. Only available in style "ios" | "#fff" | no |
cover | Bool | The canvas covers the entire width or height of the container |
false | no |
autostart | Bool | Decide wether start the animation on boot. | false | no |
pixelDepth | Number | Number of step (in pixels) used when drawed on canvas. | 0.02 | no |
lerpSpeed | Number | Lerp speed to interpolate properties. | 0.01 | no |
curveDefinition | ICurveDefinition[] | Override definition of the curves | null | no |
Start the animation
Stop the animation.
Set the new value of speed (animated)
Set the new value of amplitude (animated)
If you wanna make some modifications in your local environment, use:
yarn dev
this will create a watchable build with RollupJS and automatically create a server to see your changes in the browser.
To finally build all targets:
yarn build
You can find an excellent demo here by @semmel