Simple Bomberman implementation using Godot game engine
- ZQSD or arrow keys to move
- Space to spread chaos and destruction
- Player animations
- Enemy animations
- Wall
- Level generation
- Bomb
- Limitation on bomb placement
- Power-UPS
- Sickness
- Kick
- Main menu
- Game over
- 4 players (network)
- Sound
- Punch
- Blink on sickness
- Round bomb position to nearest cell on collision ?