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1.1.0

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@SuperDude88 SuperDude88 released this 30 Dec 17:42
· 3 commits to main since this release

New Features:

  • Add option for hint importance
    • With this setting enabled, hints for potential progress items will say whether the item is required, possibly required, or not required
  • Add option to exclude individual locations
  • Add option to mute swift sail sounds
  • Add dark mode to the desktop app (color scheme matches the OS setting)
  • Add requirement tooltips to the tracker
    • Show item requirements when hovering over a location
    • Show item requirements and entrance paths when hovering over entrances/exits
    • Add additional notes for "indirect"/unclear requirements for some locations (e.x. mail checks which depend on bosses)
  • Add a search bar to the entrance list in the tracker
  • Add the ability to track chart mappings when their islands are shuffled
  • Add a chart list to the tracker
  • Add the ability to save/load different tracker profiles
  • Add tracker option to show non-progress locations

Changes:

  • Change some figurines so they can always be obtained
    • Rework the legendary pictographs so that they appear after events you can actually trigger in the randomizer
      • The King of Hyrule's legendary pictograph will unlock after obtaining the full triforce
      • Ganondorf's legendary pictograph will unlock after defeating the Helmaroc King
      • Jabun's legendary pictograph will unlock after breaking the stone wall on the back of Outset Island
      • The Fairy Queen's legendary pictograph will unlock after obtaining the Ballad of Gales
      • Fado's legendary pictograph will unlock after defeating Molgera
      • Laruto's legendary pictograph will unlock after defeating Jalhalla
      • The Great Fairy's legendary pictograph is unchanged and will unlock after meeting any of the 7 Great Fairies
    • Add alternate ways to obtain some figurines so that you can't be permanently locked out of them
      • Give the pirate crew and Zelda figurines when obtaining the King's figurine
      • Give the Big Octo figurine when obtaining the normal Octorok figurine
      • Give the Zephos/Cyclos figurine when obtaining Valoo's figurine
      • Give the Helmaroc King figurine when obtaining Ganondorf's figurine
      • Give the Red Wizzrobe figurine when obtaining the normal Wizzrobe figurine
        The Phantom Ganon, Puppet Ganon, and Mighty Darknut figurines are still missable; however, they all appear in Ganon's Tower and do not lock any item checks, so you will always be able to get the Picto Box before defeating them.
  • Only replace the savewarp location of caves and other interior areas when entrance randomizer is enabled
  • Remove some minor cutscenes in Wind Temple
  • Remove minor camera pan cutscene in Windfall Cafe
  • Rework and fix small key logic in dungeons
    • Entering locked doors from behind no longer requires a small key when playing with entrance randomizer
  • Improve area connections and requirements in dungeons
    • Remove unnecessary requirement on ToTG miniboss entrance
    • Rewrite a bunch of requirements in Forsaken Fortress to better reflect the actual dungeon layout and open things up a little more
  • Defeating Wizzrobes at range with the hookshot is no longer considered in logic (it was often very annoying and is not in the SD randomizer's base logic anymore either)
  • Consider the entrances on an island when generating barren hints
  • Don't hint Ganon's Tower as barren
  • Change calculation of chain locations and CTMC types
  • Adjust how entrances are shown in the tracker
  • Allow the clear all shortcut to be used on any tracker area, not just dungeons
  • Move tracker settings into a popout window
  • Anchor the seed string input to the bottom of the desktop app so it is easier to access
  • Improve path entry in the desktop app
  • Make some minor adjustments to custom color handling to make the desktop app more predictable
  • Change some error handling to be more complete, descriptive, and/or useful

Fixes:

  • Fix an occasional crash that could occur when writing a spoiler log
  • Fix a patcher crash that could occur when starting with a lot of items
    • When there were too few items to hint at, the item hint for the Great Fairy at Two-Eye Reef could fail to generate. Instead, the hint will now fall back to whatever item is in the Mother and Child Isles chest.
  • Fix possible crash when generating a default config
  • Fix toggling casual clothes crashing the desktop app when using a custom color preset
  • Fix toggling location logic crashing the desktop app if the tracker was not started yet
  • Fix the salvage location on Outset Island being potentially impossible on Second Quest files
  • Fix the Forest Haven waterfall entrance not using the correct spawn location
  • Fix Link spawning on top of the Hyrule warp when exiting Tower of the Gods
  • Fix issues with All-Purpose Bait or Hyoi Pears being placed on Beedle's 20 rupee location
  • Fix Komali's door sometimes locking
  • Fix the King of Red Lions' text changing under certain conditions, making his hints disappear
  • Fix some textboxes not advancing on their own when instant text is enabled
  • Fix a bug that caused the low health beep to return when maximum health was between 1 and 2 hearts
  • Fix Grandma's music only playing once you have a shield
  • Fix the D-Pad UI showing the grappling hook crane when you only have the cannon
  • Fix the reflection of Link's casual clothes in the water in Puppet Ganon's room
  • Fix incorrect exit requirements in Ice Ring and Fire Mountain which could lead to impossible seeds
  • Fix barren dungeons sometimes being calculated incorrectly
  • Fix dungeon-dependent locations not being properly handled in race mode
  • Fix number of required dungeons overriding the progression dungeons setting
  • Fix issue causing plandomizer to incorrectly mark a bunch of dungeons as race mode and fail
  • Fix tracker not properly using plandomizer information
  • Fix the names of some ToTG dungeon items being swapped in the tracker
  • Fix a variety of path-related issues in the desktop app
    • Fix errors and bugs that would happen when opening the app from a shortcut (particularly Windows search)
    • Fix bugs that would occur when paths had special (non-ASCII) characters in them
  • Fix random seed strings not being very random
  • Fix name of Pawprint Wizzrobe Cave
  • Fix permalink not properly storing the randomized caves option
  • Fix bug that caused the order of starting items in the config file to affect junk item placement
  • Fix bug that allowed starting with the Hurricane Spin even when all swords were removed from the game
  • Fix path locations and Ho Ho hints being ordered inconsistently in the spoiler log
  • Fix minor bug in chart file handling
  • Fix ending cutscenes not playing when music is removed
  • Fix a tracker bug that happened when starting with some Tingle Statues
  • Fix a tracker bug that incorrectly calculated which keys were in their own dungeons
  • Fix pig color preference changing item placement when it shouldn't be
  • Fix issues with the tracker's entrance disconnect button
  • Fix bugs in the console GUI when resetting settings to default
  • Fix some false-alarm error messages when clicking on certain tracker areas
  • Fix a false-alarm error message in the Wii U app when a controller was connecting