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16 changes: 16 additions & 0 deletions hw#1
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Feynman Writing Prompts - Write out explanations of the following concepts like you are explaining it to a 12 year old. Doing this will help you quickly discover any holes in your understanding. Ask your questions on Slack.
◦ Variables
Variables are used to find values in a computer program. For example, I may have 2 bowls filled with cereal. If I wanted to find out how much cereal is in each bowl, I would write a variable describing each bowl. Then I would write the value (amount of cereal) of each bowl. Depending on what is necessary, simple math would give me a value.

◦ Strings
Strings are values attached to a variable. Usually the string is comprised of both letters and numbers or only letters. An example: #Flex=67THU865 (not actual). When a command of print a variable is given the value of String is shown.

◦ Functions (arguments, return)
A Function instructs the computer what needs to be done. Arguments are contained in Functions for added instructions. The Return feature of a Function tells the computer whether the value of a code can be reused.

◦ if statements
Similar to how Variables can equal a value, a “if statement” tells the computer that if a value is true or false, to print a given statement. Example: if (5>4){ print “Power”}

◦ Boolean values (true, false)
A Boolean examines conditional statements for values to determine if it is True or False.
Example: “Coding is cool and fun.” value1=cool, value2=fun, Boolean=and Results=True
135 changes: 135 additions & 0 deletions hw1exercises.js
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function multiplyByTen(num) {
// return num after multiplying it by ten
// code here
}

function subtractFive(num) {
// return num after subtracting five
// code here
}

function areSameLength(str1, str2) {
// return true if the two strings have the same length
// otherwise return false
// code here
}

function areEqual(x, y) {
// return true if x and y are the same
// otherwise return false
// code here
}

function lessThanNinety(num) {
// return true if num is less than ninety
// otherwise return false
// code here
}

function greaterThanFifty(num) {
// return true if num is greater than fifty
// otherwise return false
// code here
}

function add(x, y) {
// add x and y together and return the value
// code here
}

function subtract(x, y) {
// subtract y from x and return the value
// code here
}

function divide(x, y) {
// divide x by y and return the value
// code here
}

function multiply(x, y) {
// multiply x by y and return the value
// code here
}

function getRemainder(x, y) {
// return the remainder from dividing x by y
// code here
}

function isEven(num) {
// return true if num is even
// otherwise return false
// code here
}

function isOdd(num) {
// return true if num is false
// otherwise return false
// code here
}

function square(num) {
// square num and return the new value
// code here
}

function cube(num) {
// cube num and return the new value
// code here
}

function raiseToPower(num, exponent) {
// raise num to whatever power is passed in as exponent
// code here
}

function roundNumber(num) {
// round num and return it
// code here
}

function roundUp(num) {
// round num up and return it
// code here
}

function addExclamationPoint(str) {
// add an exclamation point to the end of str and return the new string
// 'hello world' -> 'hello world!'
// code here
}

function combineNames(firstName, lastName) {
// return firstName and lastName combined as one string and separated by a space.
// 'Lambda', 'School' -> 'Lambda School'
// code here
}

function getGreeting(name) {
// Take the name string and concatenate other strings onto it so it takes the following form:
// 'Sam' -> 'Hello Sam!'
// code here
}

// If you can't remember these area formulas then head over to Google or look at the test code.

function getRectangleArea(length, width) {
// return the area of the rectangle by using length and width
// code here
}

function getTriangleArea(base, height) {
// return the area of the triangle by using base and height
// code here
}

function getCircleArea(radius) {
// return the rounded area of the circle given the radius
// code here
}

function getRectangularPrismVolume(length, width, height) {
// return the volume of the 3D rectangular prism given the length, width, and height
// code here
}