Strider is an extensible CI
system, written in node. Strider extensions are simply NPM packages
with additional metadata contained in a file named
strider.json
. This metadata tells Strider which JavaScript source
files should be loaded and initialized.
Hence, to install a new Strider extension, you can just npm install
it in your strider repositiory.
This is a small Node.JS library for loading Strider extensions.
var Loader = require('strider-extension-loader');
var loader = new Loader();
lesspaths
is an optional list of directories that will be made available while compiling plugins'less
style files.isNamespaced
is for backwards compatibility with older versions where the default type controllers e.g.JobController
were not namespaced. For versions < 1.6.0 this property should NOT be set.
Collect all strider extensions found in the given directories.
Load the "webapp" portion of all extensions.
extensions
looks like { plugintype: { pluginid: loadedPlugin, ... }, ... }
The structure of the loadedPlugin
object depend on the plugin type.
- job:
Same as initWebAppExtensions
but for the worker
portion.
Load all of the templates from all extensions. templates
looks like
{ templatename: stringtemplate, ... }
.
Register the /static/
directories of all plugins to map to /ext/:pluginid
.
Assets for configuring plugins on the /my/project/config
page.
Collect the html, js, and css for all plugins. This is per-project
config. js scripts will each be wrapped in an anonymous function to
namespace it, and concatenated into one file (in future it will also
be minified). Stylesheets will also be concatenated together, and
.less
files will be compiled to css (with the lesspaths available
for imports).
Then the js and css are written to the files specified jspath
and
csspath
.
Html for the templates are available on the configs
objects.
Configs look like { plugintype: { pluginid: config, ...}, ... }
and
config
looks like:
{
id: "myplugin",
controller: "MyController", // defaults to [plugintype]Controller
html: "<the>html</the>", // loaded from config.template
icon: "icon.png", // relative to the plugin's `static` directory
title: "My Plugin"
}
Basically, this is constructed from the strider
section of
package.json.
"strider": {
"id": "myplugin",
"title": "My Plugin",
"icon": "icon.png", // should be in the ./static dir
"config": {
"controller": // defaults to "Config.JobController" for job plugins, "Config.ProviderController", etc.
"script": // path where the js should be loaded from. Path defaults to "config/config.js"
"style": // defaults to "config/config.less"
"template": // defaults to "config/config.html"
}
}
I hope that's clear.
If you don't need to do anything fancy, you can just use the default
controller for your plugin type. Take a look in
strider's client/config/controllers
directory for the source of
those controllers. Basically, each controller makes available a
config
object on the scope, which is populated by the plugin's
config for the currently selected branch. Also a save()
function is
available on the scope.
So, for example, the simplest configuration template for any plugin type could just have
<input ng-model="config.oneAttr" placeholder="One Attribute Here">
<button class="btn" ng-click="save()">Save</button>
No javascript required. Just put that in "config/config.html" and you're done.
This is very similar to initConfig, but for per-user as opposed to
per-project config. For provider plugins, the default file name is
config/accountConfig.html, js, less
, and for all other plugin types
it's config/userConfig.html, js, less
.
Status blocks allow plugins to
- runner: runs the jobs, like strider-simple-runner
- provider: gets the source code for a project, like strider-github, strider-bitbucket or strider-git. Can be hosted or regular.
- job: setup the environment, run tests, deploy etc. like strider-node or strider-sauce
- basic: do whatever you want. If you need more power, use this, but you don't get the helpers provided by the more specific plugin types.
There are two environments where plugins are loaded, webapp and worker.
Effects the way the strider webapp works, how it looks, etc. You can define templates, serve static files, listen to global strider events, and other great things.
This code is loaded for each job that is run, by the process that is
running the job. This may be the same process as the webapp (as when
using strider-simple-runner
), or it might be somewhere else
entirely. Accordingly, it is recommended that you not depend on
network connections unless absolutely necessary. In many cases, you
can pass a message up to the strider app and handle it in your
webapp
code.
To declare your npm package as a strider plugin, include a
strider.json
in the base directory. Alternatively, you can have a
strider
section to your package.json
.
strider.json
schema:
{
"id": "pluginid", // must be unique.
"title": "Human Readable",
"icon": "icon.png", // relative to the plugin's `static` directory
"type": "runner | provider | job | basic", // defaults to basic
"webapp": "filename.js", // loaded in the webapp environment
"worker": "filename.js", // loaded in the worker environment
"templates": {
"tplname": "<div>Hello {{ name }}</div>",
"tplname": "path/to/tpl.html"
},
"config": { // project-specific configuration
"controller": // defaults to "Config.JobController" for job plugins, "Config.ProviderController", etc.
"script": // path where the js should be loaded from. Path defaults to "config/config.js"
"style": // defaults to "config/config.less". Can be less or css
"template": // defaults to "config/config.html"
}
// other configurations
}
Additionally, if there is a /static/
directory, the files within it
will be accessible at the path /ext/:pluginid
.
Runner plugins do not get loaded in the worker environment.
module.exports = {
config: {}, // mongoose schema. This will be per-project config
appConfig: {}, // mongoose schema. Global config
create: function (emitter, options, callback(err, runner)) {}
};
These are used for the strider admin dashboard.
capacity
running
number of jobs currently runningqueued
length of the queue
job.new (job)
see strider-runner-core for a description of thejob
datajob.cancel (jobid)
if the runner has the specified job, either queued or in process, stop it and fire thejob.canceled
event
Runners are only expected to handle a job if job.project.runner.id
identifies it as belonging to this runner.
browser.update (eventname, data)
this is for proxying internaljob.status
events up to the browserjob.queued (jobid, time)
job.done (data)
panel
see the job plugin sectionappPanel
similar to panel, but for global config
Provider plugins that need an ssh keypair are encouraged to use the
privkey
and pubkey
that are defined for each project. They are
attributes on the project
object.
module.exports = {
// mongoose schema for project-specific config
config: {},
// mongoose schema for user-level config (like a github OAuth token) and/or cache
userConfig: {},
// optional; used by services such as github, bitbucket, etc.
// getFile: used to get the .strider.json file
getFile: function (filepath, userConfig, config, project, done(err, filecontents))
// getBranches: get the branches for a repository
getBranches: function (userConfig, config, project, done(err, [branchname, ...]))
// listRepos: only used by providers that connect to a hosted service.
// repos: { groupname: [repo, ...], groupname: ... }
listRepos: function (userConfig, done(err, repos)) {},
// if this provider plugin needs setup (in github's case, oauth) this string
// represents the href link to the page to handle that.
setupLink: "/ext/github/oauth",
// determine whether or not this provider is setup for this user.
// e.g. for github, that we have an oauth key
// returns boolean
isSetup: function (account) {},
initialize: function (userConfig, repo, done(err, name, display_url, config)) {},
// namespaced to /ext/:pluginid
routes: function (app, context) {}
}
The repos
that are returned by listRepos
contain objects
which, when activated, will be the provider config for the project. As
such, it is required to have a url
that is unique, a name
that
looks like "org/name" and it should also define a display_url
where
appropriate. All other config is up to you.
{
name: 'some/name', // should have exactly one '/'
// this has to be unique; it's how we identify whether a project
// has already been configured.
url: 'http://example.com/unique/url.git',
// optional - linked to from the project page
display_url: 'http://example.com/path/to/repo'
// everything else is up to you.
}
If just a function is exposed, it is assumed to be "fetch".
module.exports = {
// get the source code for a project. This is where the real work gets done.
// dest: the path to put things
// context: contains runCmd, io (for event passing)
fetch: function (dest, userConfig, config, job, context, done) {}
};
Use panel
for project-level config, and userPanel
for user-level config.
inline_icon
you can also define a24x24
icon for thedisplay_url
links. If this is not a path, it is assumed to be the name of an icon fromFontAwesome
(without theicon-
prefix) and will be loaded as such. Defaults toexternal-link
.
{
config: {}, // mongoose schema, if you need project-specific config
// Define project-specific routes
// all routes created here are namespaced within /:org/:repo/api/:pluginid
// req.project is the current project
// req.accessLevel is the current user's access level for the project
// 0 - anonymous, 1 - authed, 2 - admin / collaborator
// req.user is the current user
// req.pluginConfig() -> get the config for this plugin
// req.pluginConfig(config, cb(err)) -> set the config for this plugin
routes: function (app, context) {},
// Define global routes
// all routes namespaced within /ext/:pluginid
// req.user is the current user
// req.user.account_level can be used for authorization
// 0 - anonymous, 1 - authed, 2 - admin / collaborator
globalRoutes: function (app, context) {},
// Listen for global events
// all job-local events that begin with `plugin.` are proxied to
// the main strider eventemitter, so you can listen for them here.
// Other events include `job.new`, `job.done` and `browser.update`.
listen: function (emitter, context) {}
}
If only a function is exposed, it is assumed to be the init(config, job, cb)
function.
Autodetection rules are only used when a project has no plugins configured.
module.exports = {
// Initialize the plugin for a job
// config: the config for this job, made by extending the DB config
// with any flat-file config
// job: see strider-runner-core for a description of that object
// context: currently only defines "dataDir"
// cb(err, initializedPlugin)
init: function (config, job, context, cb) {
return cb(null, {
// string or list - to be added to the PATH
path: path.join(__dirname, 'bin'),
// any extra env variables. Will be available during all phases
env: {},
// Listen for events on the internal job emitter.
// Look at strider-runner-core for an
// enumeration of the events. Emit plugin.[pluginid].myevent to
// communicate things up to the browser or to the webapp.
listen: function (emitter, context) {
},
// For each phase that you want to deal with, provide either a
// shell command [string] for a fn(context, done(err, didrun))
environment: 'nvm install ' + (config.version || '0.10'),
prepare: 'npm install',
test: function (context, done) {
checkSomething(context, function (shouldDoThings) {
if (!shouldDoThings) {
// Send `false` to indicate that we didn't actually run
// anything. This is so we can warn users when no plugins
// actually do anything during a test run, and avoid false
// positives.
return done(null, false);
}
doThings(function (err) {
done(err, true);
});
});
},
cleanup: 'rm -rf node_modules'
});
}
// this is only used if there is _no_ plugin configuration for a
// project. See gumshoe for documentation on detection rules.
autodetect: {
filename: 'package.json',
exists: true
}
};
- job
- project
- dataDir
- phase
{
cmd: "shell string" || {command: "", args: [], screen: ""},
env: {}, // any extra env variables
cwd: "" // defaults to the root directory of the project
}
If the command contains sensitive information (such as a password or
OAuth token), you can specify a screen
command, which is what will
be output.
See strider-runner-core
for the job.status.
events. This emits a
job.status.[type]
event with [jobid] + arguments.
Type defaults to stdout
. It can be one of stderr
, message
,
error
, warn
. error
and warn
are prefixed by a colored
[STRIDER] WARN | ERROR
and sent to stderr
. message
is prefixed
by a colored [STRIDER]
and sent to stdout
.
You shouldn't need to use these, but they're there.
- logger
- io
Job plugins can also define an icon
in the strider.json
object,
which is the path to a 48x48 image that will be shown on the project
configuration page when a user is enabling plugins.
If the plugin requires special configuration, it can also define a
panel
object in strider.json
, which looks like:
"panel": {
"src": "path/to/file.html",
"controller": "NameOfCtrl" // defaults to [pluginid]Controller
}
Define the angular controller in /static/project_config.js
, which
will be loaded.
See strider-webhooks for an example of a custom config panel.
This is where you do whatever you want. It will not be listed in the UI anywhere automatically, so user configuration will require your own ingenuity. If the need arises, we might expose some kind of config on the system level to strider administrators, but not at the moment.
You can listen for events, but you shouldn't run any tests or interact
with the source code in any way. For that, write a job
plugin.
module.exports = function (context, job, done) {
};
module.exports = function (context, done) {
};
This is what gets passed into the basic
init function, as well as
the listen
and routes
functions of various plugin types.
- config -- main strider config
- emitter -- for passing events
- models
- logger
- middleware
- auth
- app -- the express app
- registerBlock
ctx.registerBlock('HeaderBrand', function(context, cb) {
// context has a lot of useful stuff on it:
var email = context.currentUser.user.email;
// You can do some async processing here, but bear in mind
// you'll be blocking the page load.
cb(null, '<h1>FooStrider</h1>');
});
Because writing a bunch of registerBlock
calls for simple pieces of template
overrides is a little tedious, you can also use the following shortcut in your
strider.json:
{
"templates": {
"HeaderBrand": "<h1>An HTML String</h1>",
"FooterTOS": "./path/to/TOS.html"
}
}
These are either inline strings or paths to static HTML. There is no templating available for these at present.
Note If more than one override is specified for a block, then the first one
will be used. At the moment this means that extensions can squash each other.
If you want to simply 'append' to a block, use the registerBlock
method
and make sure that you prefix the html you return with:
ctx.content
which will contain either the default html, or the content from
previous extensions.