Skip to content

StenLeinasaar/A.I-final-project

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

39 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Final Project for CS322 Artifical Intelligence

This project was created as a final project for my CS322 course during my senior year spring semester. Needed implementation to fulfill the project:

  • Open information Game with no dice or chance elements.
  • Ability to play human vs human
  • Two A.I players
    • Alpha Beta Pruning player
    • Reinforcement model player that I will also train

GUI of a game was not neccesary, but I decided to create it anyways using PyGame library. There is no types forced in gomoku.py code; however, I am enforcing types in A.I player classes to make sure that I am not making type mistakes.

To run the code simply start virtualenvironment: virtualenv venv --> and then --> source venv/bin/activate Download the dependcies and required packages: pip3 install -r requirements.txt Then start the code: python3 gomoku.py

Utility folder

Utility folder contains classes that I used to make my code modular, simple to read, and managble.

  • Node Class --> node.py

Alpha Beta Pruning uses a tree to portray possible moves and expected outcomes. I connected it under the same umbrella using node class with attributes such as children and game state.

P.S ----> Add this to readme.MD file under the utility folder.

A.I players folder

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages