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depthmapX v0.8.0

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@pklampros pklampros released this 08 Nov 20:01
· 83 commits to master since this release
1d4e867

General:

  • Allow for pushing values from shapemaps (axial maps, segment maps) to VGA
  • Fix VGA map connections export
  • Make drawing to segment conversion faster
  • Test and fix shape removal for axial and data maps
  • Allow pushing the Ref or Key value to another layer
  • Fix MIF/MID import (allow for empty columns, PR #369)
  • Fix diagonal line handling on VGA map fill (PR #326, thanks Piotr Piastucki!)
  • Change C++ standard to 17

Graphical User Interface (GUI):

  • Highlight shapes and pixels on hover (can be disabled in the settings)
  • Allow inserting any number in the table (PR #356)
  • Fix a case where the app would crash with multiple unlinking in VGA (PR #328)
  • Fix convex map hover and selection (PR #368)
  • Allow generating multiple isovists by importing a CSV file
  • Fix a case where VGA progress bar would end, but analysis would still be going (PR #323)
  • Fix tableview display (When an attribute is selected from the index, the table is sorted by the same column. When a column is sorted at the table it is also selected on the attribute index)
  • Update the Map display to be visible through Remote desktops (PR #379)
  • Make sure the correct tool is actually selected when creating a new file (PR #349)
  • Set the minimum macOS/OSX version to 10.9
  • Add icons to macOS bundle
  • Add icons to the linux AppImage
  • Fix convex/axial map linking

Command-Line Interface (CLI):

  • Allow for printing analysis progress
  • On error do not display whole help text
  • Allow importing to a datamap (preserving attributes)
  • Allow unmerging pixels
  • Allow for weighted axial analysis
  • Let the user know when a radius list is required for axial analysis

Minor bugs and fixes not included, but may be found here: https://github.com/SpaceGroupUCL/depthmapX/milestone/4?closed=1