Update "Shader compilation" in README #108
Merged
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The example was a bit outdated:
Side note: I don't really understand the purpose of the output flag parameter. What else can it be other than "-o"?
Side note 2: I'm new to Zig, and for some reason the alignment stuff doesn't work for me. I have to use the compiled shaders with
@ptrCast(@alignCast(&my_shader))
; the@as([*]const u32, @ptrCast(&my_shader))
approach doesn't work. If I knew the right way to do this, I would have included it in the example snippet.