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Framework: Whitespace cleanup #5
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Change-Id: I3dc933297c9e95c42d22de35d972dea850ae1ed7
kufikugel
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Nov 10, 2012
Framework: Whitespace cleanup thanks a bunch for correcting!!!!!!!!!!!
thanks a bunch for correcting!!!!!!!!!!! |
SeniorLimpio
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Mar 13, 2014
As per comment SlimRoms#5 in issue #25994: The problem here is not that the state isn't saved and restored, the problem is how the BackStackRecord is rebuilt. The ops themselves do save and restore the state, the problem is in BackStackRecord#addOp. void addOp(Op op) { if (mHead == null) { mHead = mTail = op; } else { op.prev = mTail; mTail.next = op; mTail = op; } op.enterAnim = mEnterAnim; op.exitAnim = mExitAnim; op.popEnterAnim = mPopEnterAnim; op.popExitAnim = mPopExitAnim; mNumOp++; } The enter, exit, popEnter and popExit animations are overwritten with whatever is currently in the record, which during the restoration process these are 0 so the values which were saved in the ops is lost. Change-Id: I095cc7ff4ae65581d728f34217fb873ad2f0c574
anerikg
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May 4, 2014
As per comment SlimRoms#5 in issue #25994: The problem here is not that the state isn't saved and restored, the problem is how the BackStackRecord is rebuilt. The ops themselves do save and restore the state, the problem is in BackStackRecord#addOp. void addOp(Op op) { if (mHead == null) { mHead = mTail = op; } else { op.prev = mTail; mTail.next = op; mTail = op; } op.enterAnim = mEnterAnim; op.exitAnim = mExitAnim; op.popEnterAnim = mPopEnterAnim; op.popExitAnim = mPopExitAnim; mNumOp++; } The enter, exit, popEnter and popExit animations are overwritten with whatever is currently in the record, which during the restoration process these are 0 so the values which were saved in the ops is lost. Change-Id: I095cc7ff4ae65581d728f34217fb873ad2f0c574
anerikg
pushed a commit
to thelegorom/frameworks_base
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May 4, 2014
As per comment SlimRoms#5 in issue #25994: The problem here is not that the state isn't saved and restored, the problem is how the BackStackRecord is rebuilt. The ops themselves do save and restore the state, the problem is in BackStackRecord#addOp. void addOp(Op op) { if (mHead == null) { mHead = mTail = op; } else { op.prev = mTail; mTail.next = op; mTail = op; } op.enterAnim = mEnterAnim; op.exitAnim = mExitAnim; op.popEnterAnim = mPopEnterAnim; op.popExitAnim = mPopExitAnim; mNumOp++; } The enter, exit, popEnter and popExit animations are overwritten with whatever is currently in the record, which during the restoration process these are 0 so the values which were saved in the ops is lost. Change-Id: I095cc7ff4ae65581d728f34217fb873ad2f0c574
anerikg
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to thelegorom/frameworks_base
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May 4, 2014
As per comment SlimRoms#5 in issue #25994: The problem here is not that the state isn't saved and restored, the problem is how the BackStackRecord is rebuilt. The ops themselves do save and restore the state, the problem is in BackStackRecord#addOp. void addOp(Op op) { if (mHead == null) { mHead = mTail = op; } else { op.prev = mTail; mTail.next = op; mTail = op; } op.enterAnim = mEnterAnim; op.exitAnim = mExitAnim; op.popEnterAnim = mPopEnterAnim; op.popExitAnim = mPopExitAnim; mNumOp++; } The enter, exit, popEnter and popExit animations are overwritten with whatever is currently in the record, which during the restoration process these are 0 so the values which were saved in the ops is lost. Change-Id: I095cc7ff4ae65581d728f34217fb873ad2f0c574
anerikg
pushed a commit
to thelegorom/frameworks_base
that referenced
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May 4, 2014
As per comment SlimRoms#5 in issue #25994: The problem here is not that the state isn't saved and restored, the problem is how the BackStackRecord is rebuilt. The ops themselves do save and restore the state, the problem is in BackStackRecord#addOp. void addOp(Op op) { if (mHead == null) { mHead = mTail = op; } else { op.prev = mTail; mTail.next = op; mTail = op; } op.enterAnim = mEnterAnim; op.exitAnim = mExitAnim; op.popEnterAnim = mPopEnterAnim; op.popExitAnim = mPopExitAnim; mNumOp++; } The enter, exit, popEnter and popExit animations are overwritten with whatever is currently in the record, which during the restoration process these are 0 so the values which were saved in the ops is lost. Change-Id: I095cc7ff4ae65581d728f34217fb873ad2f0c574
SeniorLimpio
pushed a commit
to SeniorLimpio/frameworks_base
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May 29, 2014
As per comment SlimRoms#5 in issue #25994: The problem here is not that the state isn't saved and restored, the problem is how the BackStackRecord is rebuilt. The ops themselves do save and restore the state, the problem is in BackStackRecord#addOp. void addOp(Op op) { if (mHead == null) { mHead = mTail = op; } else { op.prev = mTail; mTail.next = op; mTail = op; } op.enterAnim = mEnterAnim; op.exitAnim = mExitAnim; op.popEnterAnim = mPopEnterAnim; op.popExitAnim = mPopExitAnim; mNumOp++; } The enter, exit, popEnter and popExit animations are overwritten with whatever is currently in the record, which during the restoration process these are 0 so the values which were saved in the ops is lost. Change-Id: I095cc7ff4ae65581d728f34217fb873ad2f0c574
SeniorLimpio
pushed a commit
to SeniorLimpio/frameworks_base
that referenced
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Jun 29, 2014
As per comment SlimRoms#5 in issue #25994: The problem here is not that the state isn't saved and restored, the problem is how the BackStackRecord is rebuilt. The ops themselves do save and restore the state, the problem is in BackStackRecord#addOp. void addOp(Op op) { if (mHead == null) { mHead = mTail = op; } else { op.prev = mTail; mTail.next = op; mTail = op; } op.enterAnim = mEnterAnim; op.exitAnim = mExitAnim; op.popEnterAnim = mPopEnterAnim; op.popExitAnim = mPopExitAnim; mNumOp++; } The enter, exit, popEnter and popExit animations are overwritten with whatever is currently in the record, which during the restoration process these are 0 so the values which were saved in the ops is lost. Change-Id: I095cc7ff4ae65581d728f34217fb873ad2f0c574
SeniorLimpio
pushed a commit
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Aug 5, 2014
As per comment SlimRoms#5 in issue #25994: The problem here is not that the state isn't saved and restored, the problem is how the BackStackRecord is rebuilt. The ops themselves do save and restore the state, the problem is in BackStackRecord#addOp. void addOp(Op op) { if (mHead == null) { mHead = mTail = op; } else { op.prev = mTail; mTail.next = op; mTail = op; } op.enterAnim = mEnterAnim; op.exitAnim = mExitAnim; op.popEnterAnim = mPopEnterAnim; op.popExitAnim = mPopExitAnim; mNumOp++; } The enter, exit, popEnter and popExit animations are overwritten with whatever is currently in the record, which during the restoration process these are 0 so the values which were saved in the ops is lost. Change-Id: I095cc7ff4ae65581d728f34217fb873ad2f0c574
letmedanz
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Mar 14, 2015
- Patch SlimRoms#1: Remove Slim HeadsUp customizations **Patchset by @CPA-Poke <[email protected]> ** - Patch SlimRoms#2: HeadsUp Options (1/2) ** Patchset by @LinuxXxxX <[email protected]> ** * Includes: * Base: forward port Headsup options (1/2) * Global on/off * Blacklist and Do not disturb * HeadsUp: fix settings not being applied after reboot * blacklist and dnd setting were not being applied at boot * clean up the SettingsObserver * Let user choose if headsup swype action hides or dimisses notification - Patch SlimRoms#3: Frameworks: Actually start to use HEADS_UP_REQUESTED extra ** Patchset by @kufikugel ** - Patch SlimRoms#4: HeadsUp: add timeout option (1/2) ** Patchset by @kufikugel ** - Patch SlimRoms#5: HeadsUp: check if headsup is attached and not null when adding view ** Patchset by @bigbrother1984 <[email protected]> ** - Patch SlimRoms#6: [Heads up swipe] Disable by default ** Patchset by @cristianomatos <[email protected]> ** - Patch SlimRoms#7: [Heads up] Add touch outside event ** Patchset by @bigbrother1984 <[email protected]> ** - Patch SlimRoms#8: [Heads up] Touch outside to hide (1/2) ** Patchset by @cristianomatos <[email protected]> ** - Patch SlimRoms#9: HeadsUp: fix headsup for incoming calls ** Patchset by @Altaf-Mahdi ** - Patch SlimRoms#10: [Heads up] Don't show heads up while IME is showing ** Patchset by @bigbrother1984 <[email protected]> ** - Patch SlimRoms#11: HeadsUp: Don't reset Y coordinate and improve edge swipe readability ** Patchset by @bigbrother1984 <[email protected]> ** - Patch SlimRoms#12: Fix heads up dismiss not working ** Patchset by @cristianomatos <[email protected]> ** Change-Id: Id0e903d1f8c3040d0724dc59568332e99f346b84 Conflicts: core/java/android/provider/Settings.java core/java/com/android/internal/statusbar/IStatusBar.aidl core/java/com/android/internal/statusbar/IStatusBarService.aidl core/res/res/values/liquid_strings.xml packages/SettingsProvider/src/com/android/providers/settings/DatabaseHelper.java packages/SystemUI/AndroidManifest.xml packages/SystemUI/res/layout/notification_guts.xml packages/SystemUI/res/values/config.xml packages/SystemUI/res/values/liquid_strings.xml packages/SystemUI/src/com/android/systemui/statusbar/BaseStatusBar.java packages/SystemUI/src/com/android/systemui/statusbar/CommandQueue.java packages/SystemUI/src/com/android/systemui/statusbar/phone/PhoneStatusBar.java services/core/java/com/android/server/am/ActivityStackSupervisor.java services/core/java/com/android/server/statusbar/StatusBarManagerService.java Conflicts: packages/SystemUI/res/values/config.xml services/core/java/com/android/server/am/ActivityStackSupervisor.java
kagwind
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Mar 21, 2015
- Patch SlimRoms#1: Remove Slim HeadsUp customizations **Patchset by @CPA-Poke <[email protected]> ** - Patch SlimRoms#2: HeadsUp Options (1/2) ** Patchset by @LinuxXxxX <[email protected]> ** * Includes: * Base: forward port Headsup options (1/2) * Global on/off * Blacklist and Do not disturb * HeadsUp: fix settings not being applied after reboot * blacklist and dnd setting were not being applied at boot * clean up the SettingsObserver * Let user choose if headsup swype action hides or dimisses notification - Patch SlimRoms#3: Frameworks: Actually start to use HEADS_UP_REQUESTED extra ** Patchset by @kufikugel ** - Patch SlimRoms#4: HeadsUp: add timeout option (1/2) ** Patchset by @kufikugel ** - Patch SlimRoms#5: HeadsUp: check if headsup is attached and not null when adding view ** Patchset by @bigbrother1984 <[email protected]> ** - Patch SlimRoms#6: [Heads up swipe] Disable by default ** Patchset by @cristianomatos <[email protected]> ** - Patch SlimRoms#7: [Heads up] Add touch outside event ** Patchset by @bigbrother1984 <[email protected]> ** - Patch SlimRoms#8: [Heads up] Touch outside to hide (1/2) ** Patchset by @cristianomatos <[email protected]> ** - Patch SlimRoms#9: HeadsUp: fix headsup for incoming calls ** Patchset by @Altaf-Mahdi ** - Patch SlimRoms#10: [Heads up] Don't show heads up while IME is showing ** Patchset by @bigbrother1984 <[email protected]> ** - Patch SlimRoms#11: HeadsUp: Don't reset Y coordinate and improve edge swipe readability ** Patchset by @bigbrother1984 <[email protected]> ** - Patch SlimRoms#12: Fix heads up dismiss not working ** Patchset by @cristianomatos <[email protected]> ** Change-Id: Id0e903d1f8c3040d0724dc59568332e99f346b84 Conflicts: core/java/android/provider/Settings.java core/java/com/android/internal/statusbar/IStatusBar.aidl core/java/com/android/internal/statusbar/IStatusBarService.aidl core/res/res/values/liquid_strings.xml packages/SettingsProvider/src/com/android/providers/settings/DatabaseHelper.java packages/SystemUI/AndroidManifest.xml packages/SystemUI/res/layout/notification_guts.xml packages/SystemUI/res/values/config.xml packages/SystemUI/res/values/liquid_strings.xml packages/SystemUI/src/com/android/systemui/statusbar/BaseStatusBar.java packages/SystemUI/src/com/android/systemui/statusbar/CommandQueue.java packages/SystemUI/src/com/android/systemui/statusbar/phone/PhoneStatusBar.java services/core/java/com/android/server/am/ActivityStackSupervisor.java services/core/java/com/android/server/statusbar/StatusBarManagerService.java Conflicts: packages/SystemUI/res/values/config.xml services/core/java/com/android/server/am/ActivityStackSupervisor.java
Thrilleratplay
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Jun 13, 2016
Add getPackageCandidateVolumesForceable() method
Flinny
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Oct 26, 2019
Change-Id: I04431625e922e9554ce55b852bd8ee571049339b
Flinny
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that referenced
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Oct 26, 2019
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Change-Id: I3dc933297c9e95c42d22de35d972dea850ae1ed7