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Farming hud improvements #685
Farming hud improvements #685
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Fix the merge conflict on #683’s side, so all good to review now. |
src/main/java/de/hysky/skyblocker/skyblock/garden/FarmingHudWidget.java
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src/main/java/de/hysky/skyblocker/skyblock/garden/FarmingHud.java
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I tried switching over to |
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The farming hud icon using the main hand stack is a bit weird.
Although the HUD is broken in the main menus and stuff (when the player has no main hand stack)
Untested. |
Just found out that the cultivating counter disappears after 100m. That got me thinking, would it be possible to calculate crops/min using bps (or blocks per min if necessary) and multiplying that by average drops per crop * (1+(fortune/100)) and then save the amount ever farmed somewhere? |
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I checked it out and indeed, the nbt is still there after reaching lvl X. But the current cultivating counter implementation depends on the lore, so it would necessitate a change regardless. |
All done. |
Add coins per hour.
Fix the mouse not unlocking when the option is turned off.
Refactor item price calculations.
Farming Hud