Live demo here.
WorkAdventure is a web-based collaborative workspace presented in the form of a 16-bit video game.
In WorkAdventure you can move around your office and talk to your colleagues (using a video-chat system, triggered when you approach someone).
See more features for your virtual office: https://workadventu.re/virtual-office
Check out resources developed by the WorkAdventure community at awesome-workadventure
The way you set up your production environment will highly depend on your servers.
We provide a production ready docker-compose
file that you can use as a good starting point in the contrib/docker directory.
Note These installation instructions are for local development only. They will not work on remote servers as local environments do not have HTTPS certificates.
Install Docker and clone this repository.
Warning If you are using Windows, make sure the End-Of-Line character is not modified by the cloning process by setting the
core.autocrlf
setting to false:git config --global core.autocrlf false
Run:
cp .env.template .env
docker-compose up
The environment will start.
You should now be able to browse to http://play.workadventure.localhost/ and see the application. You can view the Traefik dashboard at http://traefik.workadventure.localhost
Note: on some OSes, you will need to add this line to your /etc/hosts
file:
/etc/hosts
127.0.0.1 oidc.workadventure.localhost redis.workadventure.localhost play.workadventure.localhost chat.workadventure.localhost traefik.workadventure.localhost xmpp.workadventure.localhost extra.workadventure.localhost icon.workadventure.localhost map-storage.workadventure.localhost uploader.workadventure.localhost maps.workadventure.localhost api.workadventure.localhost front.workadventure.localhost
You can also start WorkAdventure + a test OpenID connect server using:
$ docker-compose -f docker-compose.yaml -f docker-compose-oidc.yaml up
(Test user is "User1" and his password is "pwd")
Unlike with Windows and Linux, MacOS developers need to configure an amount of RAM dedicated to Docker. If some containers are "Killed", you will need to increase the amount of RAM given to Docker. At least 6GB of RAM is needed.
If the performance is poor, you can also try to run WorkAdventure inside Vagrant.
If you find errors in the docker logs that contain the string "\r", you have an issue with your Git configuration.
On Windows, Git can be configured to change the carriage return from "\n" to "\r\n" on the fly. Since the code
is running in Linux containers, you absolutely want to be sure the Git won't do that. For this, you need to
disable the core.autocrlf
settings.
If you run into this issue, please run the command:
git config --global core.autocrlf false
Then, delete the WorkAdventure directory and check it out again.
If you see a CORS error or an HTTP 502 error when trying to load WorkAdventure, check the logs from the play
and from the back
container. If you see an error, you can simply try to restart them.
Sometimes, a rare race condition prevents those containers from starting correctly in dev.
docker-compose restart play
docker-compose restart back