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Developer Documentation
Silence edited this page Oct 30, 2023
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Grabs all the weapons out of a crate, grabs mags for them, then puts it into a formatted config array for the arms dealer (returns into your clipboard)
[_target, "modPrefix", "categoryPrefix"] call A3U_fnc_exportCrate;
You can also have multiple crates and do this to export them one at a time
//crate 1
this addAction ["copy", {[(_this select 0), "RHS", "Rifles"] call A3U_fnc_exportCrate}];
//crate 2
this addAction ["copy", {[(_this select 0), "RHS", "Sniper Rifles"] call A3U_fnc_exportCrate}];
(As of 10.2.2, currently 10.2.1)
Grabs the current pylon loadout of an air vehicle and exports it for config (returns into your clipboard)
[_target] call A3U_fnc_exportPylons;
(doesn't always work with sci-fi modded vehicles, due to weird setups)
[cursorObject] call A3U_fnc_logisticsGrabSeats;
["Message", _fncPath] call A3U_fnc_log;
["cfgPatchesClass"] call A3U_fnc_hasAddon;
Alternate Syntax
[["cfgPatchesClass1", "cfgPatchesClass2"]] call A3U_fnc_hasAddon;
Logs occurence of each value over 10000 iterations
[_values, _weights] call A3U_fnc_weightTest;
{
"title": "Antistasi Ultimate",
"name": "A3U",
"author": "Antistasi Ultimate Dev Team",
"website": "",
"version": "0.0.1",
"buildPath": "build",
"privateKey": "",
"serverDirs": [],
"serverUse32bit": false,
"clientDirs": [
"A3A/addons/config_fixes",
"A3A/addons/core",
"A3A/addons/events",
"A3A/addons/garage",
"A3A/addons/gui",
"A3A/addons/hals",
"A3A/addons/jeroen_arsenal",
"A3A/addons/logistics",
"A3A/addons/maps",
"A3A/addons/patcom",
"A3A/addons/scrt",
"A3A/addons/ultimate"
],
"clientMods": [],
"ftpConnection": {},
"steamPath": "pathToSteamLibrary"
}
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