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Additional files update
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Shikyo Kira committed Oct 17, 2018
1 parent 0e656c5 commit 02ca489
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Showing 12 changed files with 4,350 additions and 5,111 deletions.
3,231 changes: 1,230 additions & 2,001 deletions Nemesis Main GUI/PatchLog.txt

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318 changes: 159 additions & 159 deletions Nemesis Main GUI/UpdateLog.txt

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4,680 changes: 2,341 additions & 2,339 deletions Nemesis Main GUI/engine_update

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124 changes: 62 additions & 62 deletions Nemesis Main GUI/temp_behaviors/0_master.txt
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@
</hkobject>

<hkobject name="#0106" class="hkbBehaviorGraphStringData" signature="0xc713064e">
<hkparam name="eventNames" numelements="1217"> <!-- EVENT numelement tudm +39 $2 --> <!-- EVENT numelement zcbe +10 $2 -->
<hkparam name="eventNames" numelements="1217"> <!-- EVENT numelement zcbe +10 $2 --> <!-- EVENT numelement tudm +39 $2 -->
<hkcstring>FootLeft</hkcstring>
<hkcstring>FootRight</hkcstring>
<hkcstring>WeapEquip</hkcstring>
Expand Down Expand Up @@ -1232,6 +1232,18 @@
<hkcstring>NPCSoundPlay.NPCKillDLC2HeartStone</hkcstring>
<hkcstring>NPCKillDLC2HeartStone</hkcstring>
<hkcstring>SoundPlay.NPCKillDLC2HeartStone</hkcstring>
<!-- NEW *zcbe* -->
<hkcstring>Is1stPerson_Z</hkcstring>
<hkcstring>GetUp_Z</hkcstring>
<hkcstring>SwimEnter_Z</hkcstring>
<hkcstring>SwimExit_Z</hkcstring>
<hkcstring>crossbowAttackStart</hkcstring>
<hkcstring>castStop</hkcstring>
<hkcstring>SoundPlay.FSTSwimTread</hkcstring>
<hkcstring>HeadtrackOff_Z</hkcstring>
<hkcstring>HeadtrackOn_Z</hkcstring>
<hkcstring>activateTimer_z</hkcstring>
<!-- CLOSE -->
<!-- NEW *tudm* -->
<hkcstring>DodgeLightningStorm</hkcstring>
<hkcstring>DodgeCharge</hkcstring>
Expand Down Expand Up @@ -1272,22 +1284,10 @@
<hkcstring>FootLeftSidestep</hkcstring>
<hkcstring>FootRightSidestep</hkcstring>
<hkcstring>SidestepTrigger</hkcstring>
<!-- CLOSE -->
<!-- NEW *zcbe* -->
<hkcstring>Is1stPerson_Z</hkcstring>
<hkcstring>GetUp_Z</hkcstring>
<hkcstring>SwimEnter_Z</hkcstring>
<hkcstring>SwimExit_Z</hkcstring>
<hkcstring>crossbowAttackStart</hkcstring>
<hkcstring>castStop</hkcstring>
<hkcstring>SoundPlay.FSTSwimTread</hkcstring>
<hkcstring>HeadtrackOff_Z</hkcstring>
<hkcstring>HeadtrackOn_Z</hkcstring>
<hkcstring>activateTimer_z</hkcstring>
<!-- CLOSE -->
</hkparam>
<hkparam name="attributeNames" numelements="0"></hkparam>
<hkparam name="variableNames" numelements="230"> <!-- VARIABLE numelement tudm +6 $1267 --> <!-- VARIABLE numelement nemesis +1 $1222 --> <!-- VARIABLE numelement zcbe +12 $1238 -->
<hkparam name="variableNames" numelements="230"> <!-- VARIABLE numelement zcbe +12 $1238 --> <!-- VARIABLE numelement nemesis +1 $1222 --> <!-- VARIABLE numelement tudm +6 $1267 -->
<hkcstring>Speed</hkcstring>
<hkcstring>Direction</hkcstring>
<hkcstring>TurnDelta</hkcstring>
Expand Down Expand Up @@ -1518,17 +1518,6 @@
<hkcstring>AimGainOnMounted</hkcstring>
<hkcstring>AimGainOnDragonMount</hkcstring>
<hkcstring>iWantMountedWeaponAnims</hkcstring>
<!-- NEW *tudm* -->
<hkcstring>DodgeID</hkcstring>
<hkcstring>DodgeSpeed</hkcstring>
<hkcstring>StanceID</hkcstring>
<hkcstring>NextStanceID</hkcstring>
<hkcstring>PreviousStanceID</hkcstring>
<hkcstring>IsRunning</hkcstring>
<!-- CLOSE -->
<!-- NEW *nemesis* -->
<hkcstring>Nemesis_IsLocked</hkcstring>
<!-- CLOSE -->
<!-- NEW *zcbe* -->
<hkcstring>fNPCPitch_Z</hkcstring>
<hkcstring>IsNPC_Z</hkcstring>
Expand All @@ -1542,6 +1531,17 @@
<hkcstring>fNPCAim_Z</hkcstring>
<hkcstring>bIsInHavok_Z</hkcstring>
<hkcstring>Distance_Z</hkcstring>
<!-- CLOSE -->
<!-- NEW *nemesis* -->
<hkcstring>Nemesis_IsLocked</hkcstring>
<!-- CLOSE -->
<!-- NEW *tudm* -->
<hkcstring>DodgeID</hkcstring>
<hkcstring>DodgeSpeed</hkcstring>
<hkcstring>StanceID</hkcstring>
<hkcstring>NextStanceID</hkcstring>
<hkcstring>PreviousStanceID</hkcstring>
<hkcstring>IsRunning</hkcstring>
<!-- CLOSE -->
</hkparam>
<hkparam name="characterPropertyNames" numelements="15">
Expand All @@ -1564,7 +1564,7 @@
</hkobject>

<hkobject name="#0107" class="hkbVariableValueSet" signature="0x27812d8d">
<hkparam name="wordVariableValues" numelements="230"> <!-- VARIABLE numelement tudm +6 $2 --> <!-- VARIABLE numelement nemesis +1 $2 --> <!-- VARIABLE numelement zcbe +12 $2 -->
<hkparam name="wordVariableValues" numelements="230"> <!-- VARIABLE numelement zcbe +12 $2 --> <!-- VARIABLE numelement nemesis +1 $2 --> <!-- VARIABLE numelement tudm +6 $2 -->
<hkobject>
<hkparam name="value">0</hkparam>
</hkobject>
Expand Down Expand Up @@ -2255,7 +2255,7 @@
<hkobject>
<hkparam name="value">0</hkparam>
</hkobject>
<!-- NEW *tudm* -->
<!-- NEW *zcbe* -->
<hkobject>
<hkparam name="value">0</hkparam>
</hkobject>
Expand All @@ -2266,44 +2266,44 @@
<hkparam name="value">0</hkparam>
</hkobject>
<hkobject>
<hkparam name="value">0</hkparam>
<hkparam name="value">1065353216</hkparam>
</hkobject>
<hkobject>
<hkparam name="value">0</hkparam>
</hkobject>
<hkobject>
<hkparam name="value">0</hkparam>
</hkobject>
<!-- CLOSE -->
<!-- NEW *nemesis* -->
<hkobject>
<hkparam name="value">0</hkparam>
</hkobject>
<!-- CLOSE -->
<!-- NEW *zcbe* -->
<hkobject>
<hkparam name="value">0</hkparam>
</hkobject>
<hkobject>
<hkparam name="value">1</hkparam>
<hkparam name="value">0</hkparam>
</hkobject>
<hkobject>
<hkparam name="value">0</hkparam>
</hkobject>
<hkobject>
<hkparam name="value">1065353216</hkparam>
<hkparam name="value">0</hkparam>
</hkobject>
<hkobject>
<hkparam name="value">0</hkparam>
</hkobject>
<!-- CLOSE -->
<!-- NEW *nemesis* -->
<hkobject>
<hkparam name="value">0</hkparam>
</hkobject>
<!-- CLOSE -->
<!-- NEW *tudm* -->
<hkobject>
<hkparam name="value">0</hkparam>
</hkobject>
<hkobject>
<hkparam name="value">0</hkparam>
<hkparam name="value">1</hkparam>
</hkobject>
<hkobject>
<hkparam name="value">0</hkparam>
Expand All @@ -2330,7 +2330,7 @@

<hkobject name="#0108" class="hkbBehaviorGraphData" signature="0x95aca5d">
<hkparam name="attributeDefaults" numelements="0"></hkparam>
<hkparam name="variableInfos" numelements="230"> <!-- VARIABLE numelement tudm +6 $3 --> <!-- VARIABLE numelement nemesis +1 $3 --> <!-- VARIABLE numelement zcbe +12 $3 -->
<hkparam name="variableInfos" numelements="230"> <!-- VARIABLE numelement zcbe +12 $3 --> <!-- VARIABLE numelement nemesis +1 $3 --> <!-- VARIABLE numelement tudm +6 $3 -->
<hkobject>
<hkparam name="role">
<hkobject>
Expand Down Expand Up @@ -4401,15 +4401,15 @@
</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
</hkobject>
<!-- NEW *tudm* -->
<!-- NEW *zcbe* -->
<hkobject>
<hkparam name="role">
<hkobject>
<hkparam name="role">ROLE_DEFAULT</hkparam>
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4418,7 +4418,7 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
<hkparam name="type">VARIABLE_TYPE_BOOL</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4436,7 +4436,7 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4454,29 +4454,25 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
</hkobject>
<!-- CLOSE -->
<!-- NEW *nemesis* -->
<hkobject>
<hkparam name="role">
<hkobject>
<hkparam name="role">ROLE_DEFAULT</hkparam>
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
<hkparam name="type">VARIABLE_TYPE_BOOL</hkparam>
</hkobject>
<!-- CLOSE -->
<!-- NEW *zcbe* -->
<hkobject>
<hkparam name="role">
<hkobject>
<hkparam name="role">ROLE_DEFAULT</hkparam>
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
<hkparam name="type">VARIABLE_TYPE_BOOL</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4485,7 +4481,7 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_BOOL</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4494,7 +4490,7 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4503,7 +4499,7 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
<hkparam name="type">VARIABLE_TYPE_BOOL</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4512,25 +4508,29 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
</hkobject>
<!-- CLOSE -->
<!-- NEW *nemesis* -->
<hkobject>
<hkparam name="role">
<hkobject>
<hkparam name="role">ROLE_DEFAULT</hkparam>
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
</hkobject>
<!-- CLOSE -->
<!-- NEW *tudm* -->
<hkobject>
<hkparam name="role">
<hkobject>
<hkparam name="role">ROLE_DEFAULT</hkparam>
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_BOOL</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4539,7 +4539,7 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_BOOL</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4548,7 +4548,7 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4557,7 +4557,7 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4566,7 +4566,7 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_BOOL</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
</hkobject>
<hkobject>
<hkparam name="role">
Expand All @@ -4575,7 +4575,7 @@
<hkparam name="flags">0</hkparam>
</hkobject>
</hkparam>
<hkparam name="type">VARIABLE_TYPE_REAL</hkparam>
<hkparam name="type">VARIABLE_TYPE_INT32</hkparam>
</hkobject>
<!-- CLOSE -->
</hkparam>
Expand Down Expand Up @@ -4731,7 +4731,7 @@
<hkparam name="type">VARIABLE_TYPE_POINTER</hkparam>
</hkobject>
</hkparam>
<hkparam name="eventInfos" numelements="1217"> <!-- EVENT numelement tudm +39 $2272 --> <!-- EVENT numelement zcbe +10 $2326 -->
<hkparam name="eventInfos" numelements="1217"> <!-- EVENT numelement zcbe +10 $2326 --> <!-- EVENT numelement tudm +39 $2272 -->
<hkobject>
<hkparam name="flags">FLAG_SYNC_POINT</hkparam>
</hkobject>
Expand Down Expand Up @@ -8383,7 +8383,7 @@
<hkobject>
<hkparam name="flags">0</hkparam>
</hkobject>
<!-- NEW *tudm* -->
<!-- NEW *zcbe* -->
<hkobject>
<hkparam name="flags">0</hkparam>
</hkobject>
Expand Down Expand Up @@ -8414,6 +8414,8 @@
<hkobject>
<hkparam name="flags">0</hkparam>
</hkobject>
<!-- CLOSE -->
<!-- NEW *tudm* -->
<hkobject>
<hkparam name="flags">0</hkparam>
</hkobject>
Expand Down Expand Up @@ -8501,8 +8503,6 @@
<hkobject>
<hkparam name="flags">0</hkparam>
</hkobject>
<!-- CLOSE -->
<!-- NEW *zcbe* -->
<hkobject>
<hkparam name="flags">0</hkparam>
</hkobject>
Expand Down
6 changes: 5 additions & 1 deletion Nemesis Main GUI/temp_behaviors/defaultfemale.txt
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@
<hkobject name="#0029" class="hkbCharacterStringData" signature="0x655b42bc">
<hkparam name="deformableSkinNames" numelements="0"></hkparam>
<hkparam name="rigidSkinNames" numelements="0"></hkparam>
<hkparam name="animationNames" numelements="1656"> <!-- numelement *hmce* +24--> <!-- numelement *zcbe* +46--> <!-- numelement *tudm* +36-->
<hkparam name="animationNames" numelements="1656"> <!-- numelement *hmce* +24--> <!-- numelement *momo* +2--> <!-- numelement *zcbe* +46--> <!-- numelement *tudm* +36-->
<hkcstring>Animations\1HM_1stP_Run.hkx</hkcstring>
<hkcstring>Animations\1hm_1stP_Walk.hkx</hkcstring>
<hkcstring>Animations\1HM_AttackForwardSprint.hkx</hkcstring>
Expand Down Expand Up @@ -1713,6 +1713,10 @@
<hkcstring>Animations\Horsemen\HMMC_CastAnticipateFFSelf.hkx</hkcstring>
<hkcstring>Animations\Horsemen\HMMC_CastReleaseFFSelf.hkx</hkcstring>
<!-- CLOSE -->
<!-- NEW *momo* -->
<hkcstring>Animations\MomoAJ\mt_jumpfastback.hkx</hkcstring>
<hkcstring>Animations\MomoAJ\mt_jumpfallback.hkx</hkcstring>
<!-- CLOSE -->
<!-- NEW *zcbe* -->
<hkcstring>Animations\Z_1HM\Mac_Dual_Equip.hkx</hkcstring>
<hkcstring>Animations\Z_1HM\Axe_Dual_Equip.hkx</hkcstring>
Expand Down
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