Add Asset Compiler tab #83
Annotations
10 errors and 12 warnings
Build:
Penumbra/Import/Models/Import/SubMeshImporter.cs#L161
'MdlStructs.ShapeValueStruct' does not contain a definition for 'BaseIndicesIndex'
|
Build:
Penumbra/Import/Models/Import/SubMeshImporter.cs#L161
'MdlStructs.ShapeValueStruct' does not contain a definition for 'BaseIndicesIndex' and no accessible extension method 'BaseIndicesIndex' accepting a first argument of type 'MdlStructs.ShapeValueStruct' could be found (are you missing a using directive or an assembly reference?)
|
Build:
Penumbra/Import/Models/Import/SubMeshImporter.cs#L162
'MdlStructs.ShapeValueStruct' does not contain a definition for 'ReplacingVertexIndex'
|
Build:
Penumbra/Import/Models/Import/SubMeshImporter.cs#L162
'MdlStructs.ShapeValueStruct' does not contain a definition for 'ReplacingVertexIndex' and no accessible extension method 'ReplacingVertexIndex' accepting a first argument of type 'MdlStructs.ShapeValueStruct' could be found (are you missing a using directive or an assembly reference?)
|
Build:
Penumbra/Import/Models/Export/MeshExporter.cs#L199
'MdlStructs.ShapeMeshStruct' does not contain a definition for 'MeshIndexOffset' and no accessible extension method 'MeshIndexOffset' accepting a first argument of type 'MdlStructs.ShapeMeshStruct' could be found (are you missing a using directive or an assembly reference?)
|
Build:
Penumbra/Import/Models/Export/MeshExporter.cs#L211
Operator '==' cannot be applied to operands of type 'method group' and 'int'
|
Build:
Penumbra/Import/Models/Export/MeshExporter.cs#L219
'T' does not contain a definition for 'BaseIndicesIndex' and no accessible extension method 'BaseIndicesIndex' accepting a first argument of type 'T' could be found (are you missing a using directive or an assembly reference?)
|
Build:
Penumbra/Import/Models/Export/MeshExporter.cs#L229
'T' does not contain a definition for 'ReplacingVertexIndex' and no accessible extension method 'ReplacingVertexIndex' accepting a first argument of type 'T' could be found (are you missing a using directive or an assembly reference?)
|
Build:
Penumbra/Import/Models/Import/PrimitiveImporter.cs#L192
'MdlStructs.ShapeValueStruct' does not contain a definition for 'BaseIndicesIndex'
|
Build:
Penumbra/Import/Models/Import/PrimitiveImporter.cs#L193
'MdlStructs.ShapeValueStruct' does not contain a definition for 'ReplacingVertexIndex'
|
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2, actions/setup-dotnet@v1. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
|
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
Build:
LooseTextureCompilerCore/Export/TextureProcessor.cs#L39
Cannot convert null literal to non-nullable reference type.
|
Build:
LooseTextureCompilerCore/ImageProcessing/ImageManipulation.cs#L244
Cannot convert null literal to non-nullable reference type.
|
Build:
LooseTextureCompilerCore/ImageProcessing/ImageManipulation.cs#L393
Cannot convert null literal to non-nullable reference type.
|
Build:
LooseTextureCompilerCore/ImageProcessing/ImageManipulation.cs#L402
Cannot convert null literal to non-nullable reference type.
|
Build:
LooseTextureCompilerCore/ImageProcessing/ImageManipulation.cs#L437
Cannot convert null literal to non-nullable reference type.
|
Build:
LooseTextureCompilerCore/ImageProcessing/Normal.cs#L42
Cannot convert null literal to non-nullable reference type.
|
Build:
LooseTextureCompilerCore/Json/PenumbraModPath.cs#L6
Non-nullable property 'ModDirectory' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Build:
LooseTextureCompilerCore/PathOrganization/Tokenizer.cs#L4
Cannot convert null literal to non-nullable reference type.
|
Build:
LooseTextureCompilerCore/PathOrganization/Tokenizer.cs#L5
Cannot convert null literal to non-nullable reference type.
|
Build:
LooseTextureCompilerCore/Json/Manipulations.cs#L3
Non-nullable field 'name' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Loading