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Sayan11071998/README.md

πŸ’« About Me:

🌟 Game(play) Programmer | Unreal Engine & Unity Enthusiast | C++ & C# Programmer 🌟

As an aspiring game programmer, I specialize in Unreal Engine, Unity, C++, C#, and Blueprints, bringing my creative visions to life through hands-on experience with solo projects. I thrive on the challenge of crafting engaging gameplay experiences that captivate players and keep them coming back for more.

My journey in game development is fueled by a passion for learning and growth. I actively seek out online courses and dedicate time to self-driven projects, always looking to sharpen my skills and expand my knowledge. My ultimate goal is to contribute my vision and skills to a AAA game, where I can collaborate with other passionate creators and leave my mark on gaming history.

Here’s a snapshot of what I bring to the table:

Core Skills:
β€’ Game Engine: Unreal Engine (Intermediate), Unity (Intermediate)
β€’ Languages: C++ (Intermediate), C# (Intermediate), C (Beginner)
β€’ Version Control: Git
β€’ Design Patterns: Singleton, Observer, Object, State, Strategy, Decorator, Visitor

Project Experience:
I have developed a variety of projects across different genres, including action-adventure, first/third-person shooters, platformers, puzzle, text-based games. This diverse experience has enriched my understanding of game mechanics and design principles.
β€’ Action-Adventure: Monster Kingdom
β€’ First-Person Shooter: Warehouse Wreckage
β€’ Platformer: Obstacle Assault
β€’ Puzzle Game: Infinite Runner
β€’ Survival Shooter: Zombie Horde: Survival Shooter Game
β€’ Text-Based: Mid Night Pizza Fight, Attack on Titan
This diverse experience has enriched my understanding of game mechanics and design principles.

GitHub: https://github.com/Sayan11071998
LinkedIn: https://www.linkedin.com/in/sayan-nandi-66ab251b6
Portfolio: https://sayannandi11071998.wixsite.com/my-site-4
Itch: https://sayannandi.itch.io/

Future Aspirations:
β€’ Contributing to large-scale projects in AAA game development.
β€’ Continuously improving my skills in AI programming, physics-based mechanics, and RPG game development.
β€’ Collaborating with talented teams to push the boundaries of what’s possible in interactive entertainment.

🌐 Socials:

LinkedIn

πŸ’» Tech Stack:

C C# C++ Git GitHub

πŸ“Š GitHub Stats:



πŸ† GitHub Trophies

✍️ Random Dev Quote

πŸ” Top Contributed Repo


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  1. Gladiator-Arena Gladiator-Arena Public

    Gladiator Arena (Unreal Engine)

    C++ 1

  2. Glitch-Adventure Glitch-Adventure Public

    Glitch Adventure (Unreal Engine)

    C++ 1

  3. Monster-Kingdom Monster-Kingdom Public

    Monster Kingdom (Unreal Engine)

    C++ 1

  4. Platformed-Beginner Platformed-Beginner Public

    Platformed Beginner (Unreal Engine)

    C++ 1

  5. Slow-Motion-Shooter Slow-Motion-Shooter Public

    Slow Motion Shooter (Unreal Engine)

    1

  6. ToonTanks ToonTanks Public

    Toon Tanks (Unreal Engine 5)

    C++ 1