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[MoM] Update building vision levels (CleverRaven#75306)
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* Update vision levels

* open air is air

* change crystal outcroppings to blends_till_outlines
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Standing-Storm authored Aug 1, 2024
1 parent c96fd30 commit 12eebf6
Showing 1 changed file with 10 additions and 0 deletions.
10 changes: 10 additions & 0 deletions data/mods/MindOverMatter/overmap/overmap_terrain.json
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
"type": "overmap_terrain",
"id": [ "nether_crystal_field" ],
"name": "crystal outcroppings",
"vision_levels": "blends_till_outlines",
"sym": "*",
"color": "white",
"flags": [ "NO_ROTATE" ],
Expand All @@ -21,13 +22,15 @@
"id": [ "office_cubical_phavian_roof" ],
"copy-from": "generic_city_building",
"looks_like": "office_cubical_roof",
"vision_levels": "roof_or_air",
"name": "office roof",
"color": "light_gray"
},
{
"type": "overmap_terrain",
"id": [ "office_cubical_phavian_basement" ],
"copy-from": "generic_city_building",
"vision_levels": "underground_dirt",
"looks_like": "office_cubical",
"name": "office basement",
"color": "light_gray"
Expand All @@ -36,6 +39,7 @@
"type": "overmap_terrain",
"id": [ "office_cubical_phavian_subbasement" ],
"copy-from": "generic_city_building",
"vision_levels": "underground_stone",
"looks_like": "office_cubical",
"name": "office subbasement",
"color": "light_gray"
Expand All @@ -47,6 +51,7 @@
"sym": "L",
"looks_like": "lab_surface_brick_basementD1_hidden_lab_stairs",
"color": "white",
"vision_levels": "underground_dirt",
"spawns": { "group": "GROUP_LAB_SURFACE", "population": [ 1, 5 ], "chance": 50 },
"see_cost": 5,
"mondensity": 2
Expand All @@ -70,6 +75,7 @@
"//": "parking lot attached to Project PHAVIAN Lab.",
"sym": "_",
"looks_like": "lab_surface_parking_blockE2",
"vision_levels": "large_pavement",
"color": "dark_gray",
"spawns": { "group": "GROUP_LAB_RESEARCH", "population": [ 5, 20 ], "chance": 50 },
"extras": "phavian_lab_lot",
Expand All @@ -96,6 +102,7 @@
"name": "research facility",
"sym": "l",
"color": "light_gray",
"vision_levels": "large_building",
"looks_like": "lab_surface_brick_blockA2",
"spawns": { "group": "GROUP_LAB_RESEARCH", "population": [ 10, 25 ], "chance": 60 },
"extras": "phavian_lab_interior",
Expand All @@ -108,6 +115,7 @@
"name": "research facility entrance",
"sym": "L",
"color": "white",
"vision_levels": "large_building",
"looks_like": "lab_surface_brick_blockC3",
"spawns": { "group": "GROUP_LAB_RESEARCH", "population": [ 8, 25 ], "chance": 50 },
"extras": "phavian_lab_interior",
Expand Down Expand Up @@ -165,6 +173,7 @@
],
"name": "open air",
"sym": ".",
"vision_levels": "roof_or_air",
"looks_like": "lab_surface_brick_block5C2",
"color": "blue",
"see_cost": 1
Expand Down Expand Up @@ -253,6 +262,7 @@
"name": "research facility, roof",
"sym": "l",
"looks_like": "lab_surface_brick_block5A2",
"vision_levels": "roof_or_air",
"color": "dark_gray",
"see_cost": 2
},
Expand Down

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