Releases: SarahG-579462/sg_multikits
Releases · SarahG-579462/sg_multikits
v0.20-beta
Bugfixes
Full Changelog: v0.19-beta...v0.20-beta
v0.19-beta
Fix for #19
Full Changelog: v0.18-beta...v0.19-beta
v0.18-beta
Fix for Backstabbing Blackguard (and other mixed-case keys -- all keys are now converted to upper-case)
Full Changelog: v0.17-beta...v0.18-beta
v0.17-beta
Updated a7#add_kit_ex to latest version (0.5.1), pre-emptive for sorcerer fixes.
Also includes fixes for #2 and #13
Full Changelog: v0.16-beta...0.17-beta
v0.16-beta
What's Changed
Full Changelog: v0.15-beta...v0.16-beta
Fix for Archers' and others' proficiencies
Full Changelog: v0.14-beta...v0.15-beta
v0.14-beta: Compatibility for IHATEUNDEAD
bad 2das galore, thanks @K4thos for the function, 2da_missing_cols
Full Changelog: v0.13-beta...v0.14-beta
Bug fixes
Full Changelog: v0.12-beta...v0.13-beta
Updated release
Actually fixed #1 -- let's figure out this github thing...
Full Changelog: v0.11-beta...v0.12-beta
Fix for kit name length #1
Changelog:
- Added GET_UNIQUE_KITNAME, based on the source code for GET_UNIQUE_FILE_NAME from @FredrikLindgren
- Kit names longer than 16 characters now use "SG_0000" where 0000 is a hex key from GET_UNIQUE_KITNAME