Important note if your project doesn’t use ARC: you must add the -fobjc-arc
compiler flag to SVSegmentedControl.m
in Target Settings > Build Phases > Compile Sources.
SVSegmentedControl is a customizable UIControl
class that mimics UISegmentedControl but that looks like an UISwitch.
- Drag the
SVSegmentedControl/SVSegmentedControl
folder into your project. - Add the QuartzCore framework to your project.
(see sample Xcode project in /Demo
)
In its simplest form, this is how you create an SVSegmentedControl instance:
segmentedControl = [[SVSegmentedControl alloc] initWithSectionTitles:[NSArray arrayWithObjects:@"Section 1", @"Section 2", nil]]; segmentedControl.changeHandler = ^(NSUInteger newIndex) { // respond to index change }; [self.view addSubview:segmentedControl]; [segmentedControl release];
You’re highly encouraged to position it using its center
property:
segmentedControl.center = CGPointMake(160, 70);
SVSegmentedControl can be customized with the following properties:
@property (nonatomic, readwrite) NSUInteger selectedIndex; // default is 0 @property (nonatomic, readwrite) BOOL animateToInitialSelection; // default is NO @property (nonatomic, readwrite) BOOL crossFadeLabelsOnDrag; // default is NO @property (nonatomic, retain) UIColor *tintColor; // default is [UIColor grayColor] @property (nonatomic, retain) UIImage *backgroundImage; // default is nil @property (nonatomic, readwrite) CGFloat height; // default is 32.0 @property (nonatomic, readwrite) UIEdgeInsets thumbEdgeInset; // default is UIEdgeInsetsMake(2, 2, 3, 2) @property (nonatomic, readwrite) UIEdgeInsets titleEdgeInsets; // default is UIEdgeInsetsMake(0, 10, 0, 10) @property (nonatomic, readwrite) CGFloat cornerRadius; // default is 4.0 @property (nonatomic, retain) UIFont *font; // default is [UIFont boldSystemFontOfSize:15] @property (nonatomic, retain) UIColor *textColor; // default is [UIColor grayColor]; @property (nonatomic, retain) UIColor *textShadowColor; // default is [UIColor blackColor] @property (nonatomic, readwrite) CGSize textShadowOffset; // default is CGSizeMake(0, -1)
Its thumb (SVSegmentedThumb
) can be customized as well:
@property (nonatomic, retain) UIImage *backgroundImage; // default is nil; @property (nonatomic, retain) UIImage *highlightedBackgroundImage; // default is nil; @property (nonatomic, retain) UIColor *tintColor; // default is [UIColor grayColor] @property (nonatomic, assign) UIColor *textColor; // default is [UIColor whiteColor] @property (nonatomic, assign) UIColor *textShadowColor; // default is [UIColor blackColor] @property (nonatomic, readwrite) CGSize textShadowOffset; // default is CGSizeMake(0, -1) @property (nonatomic, readwrite) BOOL shouldCastShadow; // default is YES (NO when backgroundImage is set)
Note: to customize the thumb’s appearance, you’ll have to set the properties through SVSegmentedControl’s thumb
property. For instance, setting the thumb’s tintColor
is done with:
segmentedControl.thumb.tintColor = someColor;
You can respond to value changes using a block handler:
segmentedControl.changeHandler = ^(NSUInteger newIndex) { // respond to index change };
If you haven’t fallen in love with blocks yet, you can still use the classic UIControl method:
[mySegmentedControl addTarget:self action:@selector(segmentedControlChangedValue:) forControlEvents:UIControlEventValueChanged];
Providing an action method ending with a semicolon, the sender object is therefore made accessible:
- (void)segmentedControlChangedValue:(SVSegmentedControl*)segmentedControl { NSLog(@"segmentedControl did select index %i", segmentedControl.selectedIndex); }
SVSegmentedControl is brought to you by Sam Vermette and contributors to the project. If you have feature suggestions or bug reports, feel free to help out by sending pull requests or by creating new issues. If you’re using SVSegmentedControl in your project, proper attribution would be nice.