Skip to content

A tower defense game made with Unity. Multiple towers and enemy types.

Notifications You must be signed in to change notification settings

SamDevelopsCode/TowerDefense

Repository files navigation

Technologies: Unity
Languages: C#

A tower defense game to learn the Unity Engine.

Features -

Towers:

  • Multiple types can be chosen, then visualized before placing.
  • Each tower upgraded up to 3 times.

Currency:

  • Gained when an enemy is killed.

Player Base:

  • Health is lost when an enemy successfully makes it to the base.

Enemies:

  • Uses ScriptableObjects to create groups and then waves out of those groups. I wanted to put some focus more on making designer friendly systems.
  • Multiple enemy types, such as light (fast), medium (balanced), heavy (slow).

Attack VFX missing but the towers can acquire targets and attack, killing enemies.

Try here - TowerDefense on Itch.io

gif1

image

About

A tower defense game made with Unity. Multiple towers and enemy types.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages