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WIP ci: fix crashpad compilation on windows #81

WIP ci: fix crashpad compilation on windows

WIP ci: fix crashpad compilation on windows #81

Workflow file for this run

name: Build
on:
push:
branches:
- master
- develop
- 'feature/**'
- 'bugfix/**'
env:
vulkan_sdk_version: '1.3.250.1'
vulkan_sdk_modules: 'Vulkan-Headers Vulkan-Loader SPIRV-Tools Glslang'
zig_version: 0.11.0
jobs:
build_ubuntu:
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
config:
- {
name: "Ubuntu GCC",
compiler_invocation: 'g++',
is_zig: false,
}
# FIXME Restore Zig support
# - {
# name: "Ubuntu Zig",
# compiler_invocation: 'zig c++',
# is_zig: true,
# }
cmake_build_shared_libs: [ON] # FIXME
cmake_build_type: [Debug] # FIXME
# NOTE: We're using a ternary op here, which is very wonky.
# https://7tonshark.com/posts/github-actions-ternary-operator/
name: "${{ matrix.config.name }} ${{ matrix.cmake_build_shared_libs == 'ON' && 'Shared' || 'Static' }} ${{ matrix.cmake_build_type }}"
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: true
- name: Install Zig
if: ${{ matrix.config.is_zig }}
uses: goto-bus-stop/setup-zig@v2
with:
version: ${{ env.zig_version }}
- name: Install dependencies
run: |
sudo apt-get update -qq # Always do this step to prevent package urls to get outdated
sudo apt-get install -y libunwind-dev libx11-xcb-dev libxcb-xkb-dev libasound2-dev
sudo apt-get install -y build-essential cmake
sudo apt-get install -y ninja-build libcurl4-openssl-dev # For google crashpad
- name: Prepare Vulkan SDK
uses: humbletim/[email protected]
with:
vulkan-query-version: ${{ env.vulkan_sdk_version }}
vulkan-components: ${{ env.vulkan_sdk_modules }}
vulkan-use-cache: true
- name: Configure CMake
run: |
export CXX='${{ matrix.config.compiler_invocation }}'
cmake -H. -Bbuild \
-DCMAKE_BUILD_TYPE=${{ matrix.cmake_build_type }} \
-DCMAKE_INSTALL_PREFIX=install \
-DBUILD_SHARED_LIBS=${{ matrix.cmake_build_shared_libs }} \
-DREAPER_BUILD_WARNINGS_AS_ERRORS=ON \
-DREAPER_GIT_HOOKS_AUTO_UPDATE=OFF \
-DREAPER_RUN_CLANG_TIDY=OFF \
-DREAPER_HEADLESS=ON \
-DREAPER_USE_TRACY=OFF
- name: Build
run: cmake --build build
- name: Test
run: ctest --test-dir build --output-on-failure
- name: Install
if: ${{ matrix.cmake_build_type == 'Release' && matrix.cmake_build_shared_libs == 'OFF' && !matrix.config.is_zig }}
run: |
cmake --build build --target install
tar -cvf linux_build.tar install
- name: Upload package artifact
uses: actions/upload-artifact@v3
if: ${{ matrix.cmake_build_type == 'Release' && matrix.cmake_build_shared_libs == 'OFF' && !matrix.config.is_zig }}
with:
name: linux_build
path: linux_build.tar
- name: Setup tmate session
if: ${{ failure() }}
uses: mxschmitt/action-tmate@v3
timeout-minutes: 10
build_windows:
runs-on: windows-latest
strategy:
fail-fast: false
matrix:
config:
- {
name: "Windows MSVC",
}
cmake_generator: ["Visual Studio 17 2022"]
cmake_arch: [x64]
cmake_build_shared_libs: [OFF] # FIXME
cmake_build_type: [Release] # FIXME
name: "${{ matrix.config.name }} ${{ matrix.cmake_build_shared_libs == 'ON' && 'Shared' || 'Static' }} ${{ matrix.cmake_build_type }}"
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: true
- name: Prepare Vulkan SDK
uses: humbletim/[email protected]
with:
vulkan-query-version: ${{ env.vulkan_sdk_version }}
vulkan-components: ${{ env.vulkan_sdk_modules }}
vulkan-use-cache: true
- name: Install Ninja
uses: seanmiddleditch/gha-setup-ninja@master
- name: Configure CMake
run: |
cmake .\ -Bbuild `
-G "${{ matrix.cmake_generator }}" `
-A "${{ matrix.cmake_arch }}" `
-DCMAKE_INSTALL_PREFIX=install `
-DBUILD_SHARED_LIBS=${{ matrix.cmake_build_shared_libs }} `
-DREAPER_BUILD_WARNINGS_AS_ERRORS=ON `
-DREAPER_GIT_HOOKS_AUTO_UPDATE=OFF `
-DREAPER_RUN_CLANG_TIDY=OFF `
-DREAPER_HEADLESS=ON `
-DREAPER_USE_TRACY=OFF
- name: Build
run: cmake --build build --config ${{ matrix.cmake_build_type }}
- name: Test
run: ctest --test-dir build -C ${{ matrix.cmake_build_type }} --output-on-failure
- name: Install
if: ${{ matrix.cmake_build_type == 'Release' && matrix.cmake_build_shared_libs == 'OFF' }}
run: |
cmake --build build --config ${{ matrix.cmake_build_type }} --target install
tar -cvf windows_build.tar install
- name: Upload package artifact
uses: actions/upload-artifact@v3
if: ${{ matrix.cmake_build_type == 'Release' && matrix.cmake_build_shared_libs == 'OFF' }}
with:
name: windows_build
path: windows_build.tar
deploy_on_itch_io:
runs-on: ubuntu-latest
needs:
- build_ubuntu
- build_windows
name: "Deploy to itch.io"
steps:
- name: Download package artifact
uses: actions/download-artifact@v3
- name: Unpack artifacts
run: |
pushd linux_build && tar -xvf linux_build.tar && mv linux_build.tar .. && popd
pushd windows_build && tar -xvf windows_build.tar && mv windows_build.tar .. && popd
- name: Package
run: |
GIT_SHORT_HASH=$(echo ${{ github.sha }} | cut -c -7)
mv linux_build/install/version.txt linux_version.txt
mv linux_build/install linux_build/neptune-$(cat linux_version.txt)-$GIT_SHORT_HASH-linux
mv windows_build/install/version.txt windows_version.txt
mv windows_build/install windows_build/neptune-$(cat windows_version.txt)-$GIT_SHORT_HASH-windows
- name: Deploy
env:
itch_io_project_url: 'xryp/neptune'
BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}
run: |
curl -L -o butler.zip https://broth.itch.ovh/butler/linux-amd64/LATEST/archive/default
unzip butler.zip
chmod +x butler
./butler -V
# FIXME Get the exact value for the release string
./butler push --if-changed linux_build ${{ env.itch_io_project_url }}:linux-latest --userversion-file linux_version.txt
./butler push --if-changed windows_build ${{ env.itch_io_project_url }}:windows-latest --userversion-file windows_version.txt