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Releases: Rosalie241/RMG

v0.4.1

19 Jun 15:41
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Changes

  • Fix debug callbacks not printing before GUI has been started
  • Fix emulation error being incorrect in some cases
  • Fix user cheat file location (new ones will be placed in the user config directory instead of the user data directory)
  • Fix mupen64plus-input-gca crashing in v0.4.0 due to updating to a broken commit
  • Fix Paper Mario crashing when using the hammer on a specific tree in-game by implementing RDRAM address range 0x0800000-0x03EFFFFF (see mupen64plus/mupen64plus-core#1006)
  • Improve accuracy of the pure and cached interpreter (see mupen64plus/mupen64plus-core#1001)
  • Add *.st* and *.pj* to the file filter when loading a save state from a file

v0.4.0

04 May 21:07
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Changes

  • Fix updater on windows always installing the desktop icon
  • Fix updater on windows not re-launching RMG after installation
  • Fix the speed limiter toggle and speed factor options not working on linux on some systems
  • Fix the 1080 Snowboarding cheats (thank you Gent)
  • Add support for moving the toolbar (changes to the docked position are persistent across application runs)
  • Update GLideN64 and mupen64plus-input-gca

v0.3.9

06 Apr 12:49
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Changes

  • Fix "Don't check for updates again" checkbox appearing when requesting an update check through Help -> Check For Updates
  • Add game format, file name, file extension, file size, game I.D. and game region columns to the list view of the ROM browser which can be toggled in the "Show/Hide Columns" menu of the context menu in the list view of the ROM browser (thank you @RetraCarteR)
  • Add "Reset Column Sizes" to context menu of the list view of the ROM browser (thank you @RetraCarteR)
  • Add "Analog Stick Sensitivity" setting to RMG-Input (thank you @JaxonWasTaken)
  • Add "Save Filename Format" setting to the Core tab of the settings dialog (see mupen64plus/mupen64plus-core#998)
  • Add "Edit Game Input Settings" to the context menu of the ROM browser
  • Add support for 7z files
  • Add progress status to the loading screen in the ROM browser when loading takes more than 5 seconds

v0.3.8

24 Feb 22:08
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Changes

  • Fix RMG not having the correct video size in some cases (i.e on a WM where resizing is not allowed to be done by an application)
  • Fix translations not working in GLideN64 (see gonetz/GLideN64#2764)
  • Add -n/--nogui commandline option
  • Add -d/--debug-messages commandline option
  • Add hotkeys for graphics, audio, RSP and input settings
  • Add hotkey for viewing the log
  • Add SIGINT and SIGTERM handling on linux
  • Add "Check For Updates" to "View" in the toolbar
  • Add information about LLE plugins in the settings dialog
  • Add support for toggling visibility of columns in the ROM browser list view (thank you @RetraCarteR)
  • Add date and time to the save state slot items in "Current Save State" menu in the menubar
  • Add date and time to the OSD when selecting a save state slot
  • Add failure messages to the OSD when loading/saving a save state fails
  • Improve updater behavior by checking for an update on startup with at least an hour in-between checks

v0.3.7

19 Feb 21:55
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Changes

  • Fix icons not showing up in some cases when migrating from a version before v0.3.6
  • Fix plugin settings not being loaded properly in the settings dialog when migrating from a version before v0.3.6

v0.3.6

19 Feb 12:29
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Changes

  • Fix RMG not using xwayland when using wayland (wayland has lots of issues, can be disabled by building with the -DFORCE_XCB=OFF option)
  • Fix some non-fatal mupen64plus errors showing a pop-up
  • Fix window not returning to ROM browser when launching a game through the commandline and the plugins aren't ready
  • Add support for Qt stylesheets (place them in the <user data directory>/Styles directory with the .qss extension, they'll show up in Themes)
  • Add "Icon Theme" setting
  • Add "Speed Factor" to System menu bar
  • Add support for re-ordering columns in the list view of the ROM browser (thank you @RetraCarteR)
  • Add AppImage to github releases (this replaces the old portable linux builds on github releases)

NOTE: if you're using a portable linux build from before this release, the updater will break, you'll have to manually download the AppImage and use that instead!

v0.3.5

14 Feb 13:44
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Changes

  • Fix reset button not working properly in RMG-Input
  • Fix profiles not being deleted properly when clicking on cancel/close in some cases in RMG-Input
  • Fix paraLLEl not logging to the log window
  • Fix paraLLEl's odd window behavior by not saving the window size when emulation ends
  • Fix GLideN64 initializing a noise texture being slow (see gonetz/GLideN64#2757)
  • Fix issue where an unbound mapping in RMG-Input would respond to an A controller button press in-game
  • Fix issue where RMG-Input wouldn't save anything but the currently opened profile

v0.3.4

11 Feb 19:10
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Changes

  • Fix mapping button size increasing when reloading settings in RMG-Input
  • Fix analog stick mapping in-game when having buttons and axis bound in RMG-Input
  • Fix height mismatch of "Profile" and "Input Device" UI elements in RMG-Input
  • Fix updater script not using the correct path seperators on Windows
  • Fix GLideN64's per game settings being overwritten by the updater on windows (or not being updated on linux, see gonetz/GLideN64#2756)
  • Fix "Automatic" input device not opening controller device when clicking on 'Refresh' in RMG-Input
  • Fix game specific profile having unexpected UI behavior in RMG-Input
  • Fix cancel and close button not working correctly in RMG-Input
  • Fix profile saving not working correctly when having the same profile selected for multiple players in RMG-Input
  • Add "Filter Events Based On Joystick Type For Buttons" setting to RMG-Input
  • Add "Filter Events Based On Joystick Type For Axis" setting to RMG-Input

v0.3.3

09 Feb 21:19
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Changes

  • Remove "Controller Is Plugged In" checkbox in RMG-Input
  • Remove text from 'Remove' button in RMG-Input
  • Add "None" input device to RMG-Input (replacing the "Controller Is Plugged In" checkbox)
  • Add "Automatic" input device to RMG-Input
  • Add support for creating profiles in RMG-Input
  • Add icons to 'Remove', 'Refresh', 'Reset' and 'Options' buttons in RMG-Input

v0.3.2

06 Feb 21:44
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Changes

  • Fix ndd/d64 files in zip files not working when the disk file is inside a subdirectory inside the zip file
  • Fix ndd/d64 files in zip files not working correctly on windows
  • Fix controller image in RMG-Input sometimes being stuck when having a trigger bound to a button
  • Fix trigger mapping in RMG-Input
  • Remove "Invert Axis Mapped To LRZ" setting in RMG-Input
  • Add "Sort Results After Search" ROM Browser setting

NOTE: you might need to re-select your controller in RMG-Input