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Merge pull request #1964 from Villain1nGlasses/master
[HeroSystem6eHeroic_HDImporter] Updates for martial arts support. Updated sample characters.
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HeroSystem6eHeroic_HDImporter/2.1/HeroSystem6eHeroic.hde
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HeroSystem6eHeroic_HDImporter/2.1/HeroSystem6eHeroic_HDImporter.js
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!hero --import { "character":{ "character_name":"Darci", "character_title":"Fae-Cursed", "height":"1.66 m", "weight":"60.00 kg", "eyes":"Brown", "hair":"Brown", "backgroundText":"Darci grew up in a small highland village, the daughter of a village healer, with no ambition save to learn her mother's trade. Her life was turned upside down when she encountered a trol while out collection herbs in the woods. The troll promised to tell her secrets of Fae magic in return for her friendship. Darci has regretted her kindness ever since. Exiled and feard by common folk and given little help by the Fae, Darci has found safety in the service of a mercenary company.", "historyText":"", "appearance":"", "tactics":"", "campaignUse":"", "quote":"Village Herbalist", "experience":"0", "experienceBenefit":"0", "strength":"17", "dexterity":"13", "constitution":"18", "intelligence":"18", "ego":"13", "presence":"10", "ocv":"4", "dcv":"4", "omcv":"3", "dmcv":"3", "speed":"4", "pd":"4", "ed":"3", "body":"14", "stun":"26", "endurance":"40", "recovery":"9", "running":"12", "leaping":"6", "swimming":"6", "equipment":{ "equipment01":{ "name":"Bronze Maille", "text":"Resistant Protection (4 PD/4 ED) (12 Active Points); Normal Mass (-1), OIF (-1/2), Requires A Roll (11- roll; Locations 7-14; -1/2), Real Armor (-1/4)", "damage":"", "end":"0", "range":"", "mass":"11.40kg", "attack":"", "defense":"true", "notes":"(2 END/turn)" }, "equipment02":{ "name":"Bronze Cap", "text":"Resistant Protection (5 PD/5 ED) (15 Active Points); Normal Mass (-1), OIF (-1/2), Real Armor (-1/4)", "damage":"", "end":"0", "range":"", "mass":"0.83kg", "attack":"", "defense":"true", "notes":"(Locations 5)" }, "equipment03":{ "name":"High Boots, Gloves", "text":"Resistant Protection (2 PD/2 ED) (6 Active Points); Normal Mass (-1), OIF (-1/2), Real Armor (-1/4)", "damage":"", "end":"0", "range":"", "mass":"1.20kg", "attack":"", "defense":"true", "notes":"(Locations 16-18, 6-7)" }, "equipment04":{ "name":"Battle Axe", "text":"(Total: 46 Active Cost, 16 Real Cost) Killing Attack - Hand-To-Hand 2d6 (3d6 w/STR), Reduced Endurance (0 END; +1/2) (45 Active Points); OAF (-1), STR Min: 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4) (Real Cost: 15) plus (1 Active Points) (Real Cost: 1)", "damage":"2d6 (3d6 w/STR)", "end":"0", "range":"", "mass":"1.60kg", "attack":"true", "defense":"", "notes":"" }, "equipment05":{ "name":"Bronze Dagger", "text":"Killing Attack - Hand-To-Hand 1d6-1 (1d6 w/STR), Range Based On STR (+1/4), Reduced Endurance (0 END; +1/2) (17 Active Points); OAF (-1), Real Weapon (-1/4), STR Minimum 6 (-1/4)", "damage":"1d6-1 (1d6 w/STR)", "end":"0", "range":"var.", "mass":"0.80kg", "attack":"true", "defense":"", "notes":"" }, "equipment06":{ "name":"Winter Coat", "text":"Life Support (Safe in Intense Cold) (2 Active Points); OIF (-1/2)", "damage":"", "end":"0", "range":"", "mass":"3.30kg", "attack":"", "defense":"", "notes":"" }, "equipment07":{ "name":"(Multipower) Small Shield", "text":"Multipower, 5-point reserve, (5 Active Points); all slots OAF (-1), STR Min 6 (-1/4)", "damage":"", "end":"", "range":"", "mass":"3.00kg", "attack":"", "defense":"", "notes":"" }, "equipment08":{ "name":"(MPSlot1) ", "text":"+1 DCV (5 Active Points); OAF (-1), Real Armor (-1/4), STR Min 6 (-1/4)", "damage":"", "end":"", "range":"", "mass":"", "attack":"", "defense":"", "notes":"" }, "equipment09":{ "name":"(MPSlot2) Bash", "text":"Hand-To-Hand Attack +1d6 (5 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2), Side Effects -1 OCV, Side Effect occurs automatically whenever Power is used (-1/2), Real Weapon (-1/4), STR Min 6 (-1/4)", "damage":"1d6", "end":"1", "range":"", "mass":"", "attack":"true", "defense":"", "notes":"" }, "equipment10":{ "name":"Healing Potion", "text":"Healing BODY 4d6 (40 Active Points); 3 Charges which Never Recover (-3 1/4), OAF Fragile (-1 1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4)", "damage":"4d6", "end":"[3 nr]", "range":"", "mass":"1.30kg", "attack":"", "defense":"", "notes":"" }, "equipment11":{}, "equipment12":{}, "equipment13":{}, "equipment14":{}, "equipment15":{}, "equipment16":{} }, "maneuvers":{ "maneuver01":{ }, "maneuver02":{ }, "maneuver03":{ }, "maneuver04":{ }, "maneuver05":{ }, "maneuver06":{ }, "maneuver07":{ }, "maneuver08":{ }, "maneuver09":{ }, "maneuver10":{ }, "maneuver11":{ }, "maneuver12":{ }, "maneuver13":{ }, "maneuver14":{ }, "maneuver15":{ }, "maneuver16":{ }, "maneuver17":{ }, "maneuver18":{ }, "maneuver19":{ }, "maneuver20":{ } }, "perks":{ "perk01":{ "type":"Fringe Benefit", "points":"1", "text":"Member of a Mercenary CompanyFringe Benefit (0 Active Points)", "notes":"Some Perks Notes." }, "perk02":{ "type":"Fringe Benefit", "points":"1", "text":"Low-ranking member of Fae SocietyFringe Benefit (0 Active Points)", "notes":"" }, "perk03":{ }, "perk04":{ }, "perk05":{ }, "perk06":{ }, "perk07":{ }, "perk08":{ }, "perk09":{ }, "perk10":{ } }, "talents":{}, "complications":{ "complication01":{ "type":"Social Complication", "points":"10", "text":"Social Complication: Regarded as fae-touched and cursed. Frequently, Minor", "notes":"The mortal world tends to distrust anyone or anything touched by Fae." }, "complication02":{ "type":"Hunted", "points":"15", "text":"Hunted: Hunted by agents of Summer. Frequently (Mo Pow; Mildly Punish)", "notes":"While Darci hasn't reached the notoriety that would attract more dangerous agents, Summer won't hesitate to torment her and her companions." }, "complication03":{ "type":"Distinctive Features", "points":"5", "text":"Distinctive Features: Peculiar smell and hard-to-pin-down appearance. Not quite human. Trollish, to those who know of fae. (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)", "notes":"" }, "complication04":{ "type":"Psychological Complication", "points":"20", "text":"Psychological Complication: Finds the touch of iron uncomfortable and won't wear iron armor or jewelry or use iron tools. (Very Common; Strong)", "notes":"" }, "complication05":{}, "complication06":{}, "complication07":{}, "complication08":{}, "complication09":{}, "complication10":{}, "complication11":{}, "complication12":{}, "complication13":{}, "complication14":{}, "complication15":{}, "complication16":{}, "complication17":{}, "complication18":{}, "complication19":{}, "complication20":{} }, "powers":{ "power01":{ "name":"Bile and Acid", "base":"15", "text":"Killing Attack - Ranged 1d6, Area Of Effect (4 2m Areas; +1/2), Damage Over Time, Target's defenses only apply once (3 damage increments, damage occurs every four Segments, can be negated by Water; +2 1/2) (60 Active Points); 3 Recoverable Charges (-3/4), Extra Time (Full Phase, -1/2), No Range (-1/2), Gestures (Requires both hands; -1/2), Side Effects (1d6+1d3 drain STUN; -1/4), Concentration (1/2 DCV; -1/4), Limited Power Power loses about a fourth of its effectiveness (Does not work in water; -1/4), Requires A Roll (Skill roll, -1 per 20 Active Points modifier; Magic Roll; -1/4)", "notes":"This effects of this spell don't paint a pretty picture, but they get the job done.", "cost":"14", "endurance":"[3 rc]", "damage":"1d6", "compound":"false" }, "power02":{ "name":"Pneuma", "base":"30", "text":"Killing Attack - Ranged 2d6, Invisible Power Effects (Inobvious to [one Sense Group]; +1/4) (37 Active Points); Requires A Roll (Skill roll; -1/2), Gestures (-1/4), Incantations (-1/4), Beam (-1/4), Limited Power Power loses about a fourth of its effectiveness (Does not work under water; -1/4)", "notes":"A pneuma is an invisible dart, which Darci draws from her breath with an exaggerated motion and throws at her target.", "cost":"15", "endurance":"4", "damage":"2d6", "compound":"false" }, "power03":{ "name":"Self Renewal", "base":"55", "text":"Healing BODY 5d6, Can Heal Limbs (55 Active Points); Increased Endurance Cost (x6 END; -2 1/2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Concentration, Must Concentrate throughout use of Constant Power (0 DCV; Character is totally unaware of nearby events; -1 1/2), OAF (Eat a sprig of evergreen; -1), Gestures (Requires both hands; -1/2), Life Energy Modifier Power loses about a third of its effectiveness (-1/2), Self Only Power loses about a third of its effectiveness (-1/2), Incantations (-1/4), Requires A Roll (Characteristic roll, -1 per 20 Active Points modifier; -1/4)", "notes":"Darci can draw from the regenerative powers of trolls after an intense and painful bout of concentration.", "cost":"6", "endurance":"30", "damage":"5d6", "compound":"false" }, "power04":{ "name":"Underdark Eyes", "base":"5", "text":"Nightvision (5 Active Points); Gestures (Requires both hands; -1/2), Requires A Roll (11- roll; -1/2), Incantations (-1/4)", "notes":"Trolls may be unpleasant creatures, but they can see in the dark.", "cost":"2", "endurance":"0", "damage":"", "compound":"false" }, "power05":{ "name":"Winter's Shawl", "base":"12", "text":"Life Support (Immunity All terrestrial diseases; Immunity: All terrestrial poisons; Safe in Intense Cold) (12 Active Points); Costs Endurance (-1/2), Requires A Roll (11- roll; -1/2), Incantations (-1/4)", "notes":"The trolls of the Winter Court can survive most any winter storm or natural plague.", "cost":"5", "endurance":"1", "damage":"", "compound":"false" }, "power06":{ "name":"Fae Sense", "base":"10", "text":"Detect Magic A Class Of Things 13- (no Sense Group), Range (10 Active Points); Increased Endurance Cost (x4 END; -3/4), Gestures (Requires both hands; -1/2), Requires A Roll (11- roll; -1/2), Incantations (-1/4), Costs Endurance (Only Costs END to Activate; -1/4)", "notes":"The Fae have a knack for spotting ley lines and other magics in their enviornments.", "cost":"3", "endurance":"4", "damage":"13-", "compound":"false" }, "power07":{ }, "power08":{ }, "power09":{ }, "power10":{ }, "power11":{ }, "power12":{ }, "power13":{ }, "power14":{ }, "power15":{ }, "power16":{ }, "power17":{ }, "power18":{ }, "power19":{ }, "power20":{ }, "power21":{ }, "power22":{ }, "power23":{ }, "power24":{ }, "power25":{ }, "power26":{ }, "power27":{ }, "power28":{ }, "power29":{ }, "power30":{ } }, "skills": { "skill01": { "name":"", "enhancer":"", "text":"PS: Soldier 11-", "display":"Professional Skill", "attribute":"GENERAL", "base":"2", "levels":"0", "cost":"2" }, "skill02": { "name":"", "enhancer":"", "text":"PS: Herbalist 11-", "display":"Professional Skill", "attribute":"GENERAL", "base":"0", "levels":"0", "cost":"0" }, "skill03": { "name":"", "enhancer":"", "text":"Language: Clan's Tongue (basic conversation; literate) (2 Active Points)", "display":"Language", "attribute":"GENERAL", "base":"2", "levels":"0", "cost":"0" }, "skill04": { "name":"", "enhancer":"", "text":"Language: King's Tongue (fluent conversation)", "display":"Language", "attribute":"GENERAL", "base":"2", "levels":"0", "cost":"2" }, "skill05": { "name":"", "enhancer":"", "text":"Language: Fae (completely fluent; literate)", "display":"Language", "attribute":"GENERAL", "base":"4", "levels":"0", "cost":"4" }, "skill06": { "name":"", "enhancer":"", "text":"+3 Battleaxe", "display":"Combat Skill Levels", "attribute":"GENERAL", "base":"6", "levels":"3", "cost":"6" }, "skill07": { "name":"Fae Society", "enhancer":"", "text":"KS 11-", "display":"KS", "attribute":"GENERAL", "base":"2", "levels":"0", "cost":"2" }, "skill08": { "name":"Clan Lands", "enhancer":"", "text":"AK 11-", "display":"Knowledge Skill", "attribute":"GENERAL", "base":"2", "levels":"0", "cost":"2" }, "skill09": { "name":"Common Melee", "enhancer":"", "text":"WF: Common Melee Weapons", "display":"Weapon Familiarity", "attribute":"GENERAL", "base":"2", "levels":"0", "cost":"2" }, "skill10": { "name":"Power Skill Fae Magic", "enhancer":"", "text":"Power 15-", "display":"Power", "attribute":"INT", "base":"7", "levels":"2", "cost":"7" }, "skill11": { "name":"", "enhancer":"", "text":"Stealth 12-", "display":"Stealth", "attribute":"DEX", "base":"3", "levels":"0", "cost":"3" }, "skill12": { "name":"", "enhancer":"", "text":"Teamwork 12-", "display":"Teamwork", "attribute":"DEX", "base":"3", "levels":"0", "cost":"3" }, "skill13": { "name":"", "enhancer":"", "text":"Concealment 13-", "display":"Concealment", "attribute":"INT", "base":"3", "levels":"0", "cost":"3" }, "skill14": { "name":"", "enhancer":"", "text":"Science Skill: Herbal Medicine 11-", "display":"Science Skill", "attribute":"GENERAL", "base":"2", "levels":"0", "cost":"2" }, "skill15": { "name":"", "enhancer":"", "text":"Paramedics 13-", "display":"Paramedics", "attribute":"INT", "base":"3", "levels":"0", "cost":"3" }, "skill16": { "name":"Survival", "enhancer":"", "text":"Survival 13-", "display":"Survival", "attribute":"INT", "base":"3", "levels":"0", "cost":"3" }, "skill17": { }, "skill18": { }, "skill19": { }, "skill20": { }, "skill21": { }, "skill22": { }, "skill23": { }, "skill24": { }, "skill25": { }, "skill26": { }, "skill27": { }, "skill28": { }, "skill29": { }, "skill30": { }, "skill31": { }, "skill32": { }, "skill33": { }, "skill34": { }, "skill35": { }, "skill36": { }, "skill37": { }, "skill38": { }, "skill39": { }, "skill40": { }, "skill41": { }, "skill42": { }, "skill43": { }, "skill44": { }, "skill45": { }, "skill46": { }, "skill47": { }, "skill48": { }, "skill49": { }, "skill50": { } }, "playerName":"Test PC", "gmName":"Villain In Glasses", "characterFile":"Darci Fae-Cursed.hdc", "versionHD":"20220801", "timeStamp":"Sun, 11 Aug 2024 00:59:00", "genre":"Fantasy Hero", "campaign":"Coryn's Company", "version":"2.1", "HeroSystem6eHeroic":"true" } } |
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