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Adding Arabic fallback font causes all GUI labels to take up a bunch of extra vertical space. That's why the fallback font is currently unset. It'd be good to find the problem with this and re-enable it.
This is likely related to: godotengine/godot#79858 though my experience is that that seems to already happen (i.e. specifying a fallback font causes the vertical space to appear even before any fallback characters are used).
The text was updated successfully, but these errors were encountered:
Adding Arabic fallback font causes all GUI labels to take up a bunch of extra vertical space. That's why the fallback font is currently unset. It'd be good to find the problem with this and re-enable it.
This is likely related to: godotengine/godot#79858 though my experience is that that seems to already happen (i.e. specifying a fallback font causes the vertical space to appear even before any fallback characters are used).
The text was updated successfully, but these errors were encountered: