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Currently right-to-left text using translations are broken (characters are in the wrong order). Godot 4 seems to add support for this: godotengine/godot#33111 godotengine/godot#982 godotengine/godot-proposals#4
So once we update to Godot 4 we should verify that the translations work fine, then.
The text was updated successfully, but these errors were encountered:
This likely needs: #4957 to be testable.
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Currently right-to-left text using translations are broken (characters are in the wrong order). Godot 4 seems to add support for this:
godotengine/godot#33111
godotengine/godot#982
godotengine/godot-proposals#4
So once we update to Godot 4 we should verify that the translations work fine, then.
The text was updated successfully, but these errors were encountered: