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TODO List
Ryan edited this page Feb 19, 2019
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There are different moving parts to a game running on the XAYA platform. The following is a "concept" checklist for you to check off as you master those different concepts. It is arranged in order. The first elements are required before you can do anything. Many of them are very simple or even trivial, but they are required. Later down the list you can find more complex and difficult concepts that need to be mastered.
- ⚪ Read Blockchain Basics
- ⚪ Familiarise yourself with the basic architecture
- ⚪ Learn about xayad
- ⚪ Learn about XAYA RPC methods
- ⚪ name_list
- ⚪ name_register
- ⚪ name_update
- ⚪ others
- ⚪ Learn about xaya-cli
- ⚪ Use XAYA RPC methods live on the blockchain
- ⚪ name_list
- ⚪ name_register
- ⚪ name_update
- ⚪ others
- ⚪ Write an RPC utility for regtest
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- ⚪ Do the Hello World! C++ Tutorial
- ⚪ Do the Hello World! C# Tutorial
- ⚪ Read the initial Mover document
- ⚪ Do the Mover C++ console tutorial
- ⚪ Do the Mover C# console tutorial
- ⚪ Do the Mover C# Unity tutorial
- ⚪ Read the initial callback tutorial
- ⚪ Read the backward callback tutorial
- ⚪ Read the forward callback tutorial
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- Step 0: Blockchain Basics
- Step 1: xayad <⸺ start here
- Step 2: The Game State Processor
- Step 3a: libxayagame Component Relationships
- Step 3b: Compile libxayagame in Windows
- Step 3b: Compile libxayagame in Ubuntu
- Step 4: Run xayad for Games
- Step 5: Hello World! in C++
- Step 5: Hello World! in C#
- Step 6a: Mover Overview
- Step 6b: Mover Console
- Step 6c: Mover Unity