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32bit builds are NOT SUPPORTED!
Here are some example applications for geGL package: GPUEngine examples
There is a list of libraries that are needed to compile the core features of GPUEngine (for addons and some examples you will need more).
Optional dependencies for addons:
- Assimp (currently version 5.0.0 rc2 is not working well with cmake, but the issues are fixed in later commits on the master branch)
- Qt5
- FreeImage for its loader is no longer maintained (but might work).
Both of these supply CMake config files and so far are header-only libraries. In the case of glm since 0.9.9.8, there is a config file distributed inside the sources in cmake/* folder. You should be able to use these.
Other libraries used in examples or addons, precompiled for MSVC (12,14) with a script for cmake:
The cache.cmake is supplied to cmake via -C, e.g.:
$ cmake -C "./path/to/deps/MSVC2013-x64/cache.cmake" ...
This should automatically set the correct path for the dependencies to where you downloaded them so you don't need to manually fill it in cmake GUI (or worse).