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@RedCardDev

RedCardDev

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  1. KickShotAndroid KickShotAndroid Public

    An Android application for the Kick Shot board game

    Java 1

  2. Spring2013Archive Spring2013Archive Public

    An archive of a previous teams work

    Java

  3. TicTacToe TicTacToe Public

    A two player Tic Tac Toe game with the option to add multi-device games later

    Java

  4. RedCardDev.github.io RedCardDev.github.io Public

    Development Blog for Red Card Development

    CSS

  5. VTD_Help VTD_Help Public

    all of the items that the artists made

  6. KickShotLevelOne KickShotLevelOne Public

    HTML5 Version of KickShot Level One

    JavaScript

Repositories

Showing 10 of 12 repositories
  • KickShotUnity Public

    Unity Based Version of KickShot

    RedCardDev/KickShotUnity’s past year of commit activity
    ASP 0 0 0 0 Updated Dec 6, 2015
  • KickShotLevelTwo Public

    Level Two version of the KickShot game. Built by Spring 2015 group on top of the Level One version.

    RedCardDev/KickShotLevelTwo’s past year of commit activity
    JavaScript 0 MIT 0 0 0 Updated May 13, 2015
  • PrototypeKickshotLevelTwo Public

    The Warm Up mobile version of the KickShot soccer board game.

    RedCardDev/PrototypeKickshotLevelTwo’s past year of commit activity
    JavaScript 0 0 0 0 Updated Feb 17, 2015
  • KickShotLevelOne Public

    HTML5 Version of KickShot Level One

    RedCardDev/KickShotLevelOne’s past year of commit activity
    JavaScript 0 MIT 0 0 0 Updated Feb 17, 2015
  • KickShotWU-ver.v Public

    This is the visual version WarmUp based on the text WU version.

    RedCardDev/KickShotWU-ver.v’s past year of commit activity
    JavaScript 0 MIT 0 0 0 Updated Feb 9, 2015
  • TextKickShot Public
    RedCardDev/TextKickShot’s past year of commit activity
    JavaScript 0 0 0 0 Updated Nov 29, 2014
  • KickShotAndroid Public

    An Android application for the Kick Shot board game

    RedCardDev/KickShotAndroid’s past year of commit activity
    Java 0 1 11 0 Updated May 5, 2014
  • Phaser_Multiscreen_Example Public Forked from vinod8990/Phaser_Multiscreen_Example

    This is an example showing how to load multiple assets for your phaser game and how to scale your game to fill on all devices.

    RedCardDev/Phaser_Multiscreen_Example’s past year of commit activity
    JavaScript 0 13 0 0 Updated Apr 27, 2014
  • VTD_Help Public

    all of the items that the artists made

    RedCardDev/VTD_Help’s past year of commit activity
    0 0 0 0 Updated Feb 17, 2014
  • RedCardDev.github.io Public

    Development Blog for Red Card Development

    RedCardDev/RedCardDev.github.io’s past year of commit activity
    CSS 0 0 0 0 Updated Nov 5, 2013

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