* Further hack to fix CI build on macos #204
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name: 'Build' | |
on: | |
- push | |
- pull_request | |
jobs: | |
linux: | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- name: OpenGL ES | |
flags: "-DUSE_GLES1_COMPATIBILITY_LAYER=ON" | |
- name: OpenGL | |
flags: "-DUSE_GLES1_COMPATIBILITY_LAYER=OFF" | |
name: Linux (${{ matrix.name }}) | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout Repository | |
uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Install Dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install --no-install-recommends -y build-essential cmake ninja-build libopenal-dev libsdl2-dev zlib1g-dev | |
- name: Build | |
run: | | |
cd platforms/sdl | |
mkdir build | |
cd build | |
cmake -GNinja ${{ matrix.flags }} .. | |
cmake --build . | |
wasm: | |
name: WASM | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout Repository | |
uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Install Dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install --no-install-recommends -y cmake ninja-build | |
- name: Build | |
run: ./build-wasm.sh | |
macos: | |
name: macOS | |
runs-on: macos-latest | |
steps: | |
- name: Checkout Repository | |
uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Install MacPorts | |
uses: melusina-org/setup-macports@v1 | |
- name: Install Dependencies | |
run: | | |
sudo port install libsdl2 +universal | |
sudo port install libpng +universal | |
- name: Build macOS Archive | |
run: | | |
cd platforms/macos/projects/Minecraft | |
xcodebuild -scheme "MinecraftClient.SDL2" \ | |
-archivePath $RUNNER_TEMP/GitHubActions_MacOS_SDL2.xcarchive \ | |
-sdk macosx \ | |
-configuration "Release (Default)" \ | |
-destination generic/platform=macOS \ | |
GCC_PREPROCESSOR_DEFINITIONS='MISSING_SOUND_DATA $(GCC_PREPROCESSOR_DEFINITIONS)' \ | |
-quiet \ | |
clean archive | |
# @NOTE: Newer versions of Xcode will complain and refuse to build old XIB files or target old iOS versions | |
#ios: | |
# runs-on: macos-latest | |
# steps: | |
# - name: Checkout Repository | |
# uses: actions/checkout@v3 | |
# with: | |
# submodules: true | |
# - name: Build iOS Archive | |
# run: | | |
# cd platforms/macos/projects/Minecraft | |
# xcodebuild -scheme "minecraftpe" \ | |
# -archivePath $RUNNER_TEMP/GitHubActions_iOS.xcarchive \ | |
# -sdk iphoneos \ | |
# -configuration "Release (iOS)" \ | |
# -destination generic/platform=iOS \ | |
# GCC_PREPROCESSOR_DEFINITIONS='MISSING_SOUND_DATA $(GCC_PREPROCESSOR_DEFINITIONS)' \ | |
# -quiet \ | |
# clean archive | |
android: | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- name: SDL | |
directory: platforms/sdl/android | |
- name: Native | |
directory: platforms/android/project | |
name: Android (${{ matrix.name }}) | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout Repository | |
uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Setup JDK | |
uses: actions/setup-java@v3 | |
with: | |
java-version: '17' | |
distribution: 'temurin' | |
cache: gradle | |
- name: Build | |
run: | | |
cd ${{ matrix.directory }} | |
./gradlew build |