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Implement GPU acceleration for VR overlays #121

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merged 2 commits into from
Oct 24, 2024

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BenjaminZehowlt
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This pulls in the changes from vrcx-team/VRCX#944, this drastically reduces the CPU usage when drawing the VR overlays.

@Raphiiko
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Fantastic! Thanks a bunch for porting this over. I'll give it a try somewhere this week and see if I can push a beta out.

@Raphiiko
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LGTM, thanks again! If you want to update your name or link in the credits I added feel free to shoot me a message or open a new PR. It'll release on the beta branch in a minute.

@Raphiiko Raphiiko merged commit f0df31e into Raphiiko:develop Oct 24, 2024
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2 participants