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# Authentification Integrating Web3 into RPGJS | ||
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::: warning | ||
The module is not complete. Further developments are in progress | ||
::: | ||
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## Overview | ||
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By following this guide, you'll be able to connect to a digital wallet like MetaMask and implement Web3 capabilities both on the client and server sides. | ||
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### Prerequisites | ||
- Basic knowledge of RPGJS | ||
- Familiarity with Web3 concepts | ||
- MetaMask or similar digital wallet installed | ||
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## Frontend Integration | ||
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### Customization | ||
You are free to customize the frontend as per your needs. However, an example is provided here for guidance. | ||
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### Example: | ||
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https://github.com/RSamaium/RPG-JS/tree/v4/packages/sample3 | ||
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## Server-Side Integration | ||
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### Installation | ||
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Install the `@rpgjs/web3` plugin: | ||
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```bash | ||
npx rpgjs add @rpgjs/web3 | ||
``` | ||
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Ensure that the `@rpgjs/web3` module is the first in the list: | ||
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Example: | ||
```toml | ||
modules = [ | ||
'@rpgjs/web3', | ||
'./main', | ||
'@rpgjs/default-gui', | ||
] | ||
``` | ||
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### Setting up Configuration | ||
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Add the following configurations: | ||
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```toml | ||
[auth] | ||
jwtSecret = 'mysecret' | ||
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[express.cors] | ||
origin = '$ENV:VITE_GAME_URL' | ||
credentials = true | ||
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[express.socketIo.cors] | ||
origin = '$ENV:VITE_GAME_URL' | ||
credentials = true | ||
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[socketIoClient] | ||
withCredentials = true | ||
``` | ||
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## Usage | ||
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### Endpoints | ||
The integration introduces two endpoints: | ||
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- `SERVER_URL + '/nonce'` | ||
- `SERVER_URL + '/verify'` | ||
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These endpoints help in creating an HTTP-only cookie containing a JWT (JSON Web Token). | ||
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### API Utilization | ||
This integration extends the `RpgPlayer` type with Web3 functionalities: | ||
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- `player.web3.walletAddress`: Allows access to the player's wallet address. |