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cellGame: Fix PPU deadlocks on concurrent execution #15004

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merged 1 commit into from
Mar 6, 2024

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elad335
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@elad335 elad335 commented Jan 4, 2024

Because PPU threads were awake when waiting on mutex lock, deadlocks occurred when multiple threads used cellGame functions.
This fixes #14672

@elad335 elad335 force-pushed the dump-ptr branch 2 times, most recently from ca258f2 to ab17357 Compare January 11, 2024 09:12
@elad335 elad335 force-pushed the dump-ptr branch 2 times, most recently from 115a6b3 to 1bf196c Compare March 5, 2024 14:41
@elad335 elad335 merged commit f40602c into RPCS3:master Mar 6, 2024
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@jnackmclain
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@elad335 @Megamouse this commit broke loading game updates and dlc for Rock Band 3
0.0.31-16163 restores this. it looks like nothing can be read from dev_hdd0 by the game in 0.0.31-16164

Highly recommend reverting these two commits because they are actually devastating

@jnackmclain
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0.0.31-16168 is fixed. ignore my above comment

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[Regression] Trinity Universe (BLES00971) cellGame functions deadlock (#14537)
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