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rsx: Improve surface<->texture cache communication #13077
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F {RSX [0x0b08048]} SIG: Thread terminated due to fatal error: Verification failed |
@Darkhost1999 Should be fixed now. Please verify. |
F {RSX [0x002c2ac]} SIG: Thread terminated due to fatal error: Verification failed Here is with WCB only. Bare minimum settings required to play this game. |
…face and texture cache
- Beware of clone operations. Blindly inheriting the parent's metadata is wrong. - It is possible, especially when reusing a pre-existing slice, that the parent and child info has diverged
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@Darkhost1999 You can try again now |
Appears to be working as expected and intended. Just drove around and teleported a few places to double check different zones and regions. |
Currently only tracks protection setting which is important for validating orphaned slices.
While we're at it, let's also use it to speed up redundant flush operations.
Fixes #12971