-
-
Notifications
You must be signed in to change notification settings - Fork 1.9k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
rsx: Maintenance fixes [4] #12788
rsx: Maintenance fixes [4] #12788
Conversation
Co-authored-by: Megamouse <[email protected]>
- Hopefully nothing breaks 🤞
This PR fixes flickering shadows in God of War Ascension for my rigs (I use XeonV4 CPUs with TSX on @ GTX 1080) ! :) |
I think this commit has increased performance a lot in older R&C games on my 5950X. The 3rd planet in R&C2 (the space station) does not have 51 fps at the beginning but very close to locked 60 now. I think I'm seeing the same improvements in ToD |
I don't understand the solution, it says to disable native fp16/ implement RSX-compliant polygon. what does it mean? |
You don't need to do anything just update RPCS3 to reap the reward |
Fixes #11678
Fixes #11350
Fixes #11959
Fixes #12008
Fixes #11917