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Add announcement and update license
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R3nzTheCodeGOD committed Jan 25, 2023
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2 changes: 1 addition & 1 deletion LICENSE
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MIT License

Copyright (c) 2021-2022 R3nzTheCodeGOD and B3akers
Copyright (c) 2021-2023 R3nzTheCodeGOD and B3akers

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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2 changes: 1 addition & 1 deletion R3nzSkin/GUI.cpp
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Expand Up @@ -17,7 +17,7 @@ inline static void footer() noexcept
static const auto buildText{ "Last Build: "s + __DATE__ + " - " + __TIME__ };
ImGui::Separator();
ImGui::textUnformattedCentered(buildText.c_str());
ImGui::textUnformattedCentered("Copyright (C) 2021-2022 R3nzTheCodeGOD");
ImGui::textUnformattedCentered("Copyright (C) 2021-2023 R3nzTheCodeGOD");
}

static void changeTurretSkin(const std::int32_t skinId, const std::int32_t team) noexcept
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2 changes: 1 addition & 1 deletion R3nzSkin_Injector/R3nzUI.hpp
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Expand Up @@ -231,7 +231,7 @@ namespace R3nzSkinInjector {
this->linkLabel1->Size = System::Drawing::Size(207, 14);
this->linkLabel1->TabIndex = 11;
this->linkLabel1->TabStop = true;
this->linkLabel1->Text = L"Copyright (c) 2021-2022 R3nzTheCodeGOD";
this->linkLabel1->Text = L"Copyright (c) 2021-2023 R3nzTheCodeGOD";
this->linkLabel1->TextAlign = System::Drawing::ContentAlignment::MiddleCenter;
this->linkLabel1->LinkClicked += gcnew System::Windows::Forms::LinkLabelLinkClickedEventHandler(this, &R3nzUI::linkLabel1_LinkClicked);
//
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50 changes: 29 additions & 21 deletions README.md
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<div align="center">

[![C++](https://img.shields.io/badge/Language-C%2B%2B-%23f34b7d.svg?style=plastic)](https://en.wikipedia.org/wiki/C%2B%2B)
[![LOL](https://img.shields.io/badge/Game-League%20of%20Legends-445fa5.svg?style=plastic)](https://na.leagueoflegends.com)
[![Windows](https://img.shields.io/badge/Platform-Windows-0078d7.svg?style=plastic)](https://en.wikipedia.org/wiki/Microsoft_Windows)
[![x86](https://img.shields.io/badge/Arch-x86-red.svg?style=plastic)](https://en.wikipedia.org/wiki/X86)
[![License](https://img.shields.io/github/license/R3nzTheCodeGOD/R3nzSkin.svg?style=plastic)](LICENSE)
[![Issues](https://img.shields.io/github/issues/R3nzTheCodeGOD/R3nzSkin.svg?style=plastic)](https://github.com/R3nzTheCodeGOD/R3nzSkin/issues)
![Windows](https://github.com/R3nzTheCodeGOD/R3nzSkin/workflows/Windows/badge.svg?branch=main&event=push)
# **R3nzSkin**
<img src="https://user-images.githubusercontent.com/58574988/134170370-c827d712-fcc7-432f-b9f8-96678b0c9bf6.gif">
[![C++](https://img.shields.io/badge/Language-C%2B%2B-%23f34b7d.svg?style=plastic)](https://en.wikipedia.org/wiki/C%2B%2B)
[![LOL](https://img.shields.io/badge/Game-League%20of%20Legends-445fa5.svg?style=plastic)](https://na.leagueoflegends.com)
[![Windows](https://img.shields.io/badge/Platform-Windows-0078d7.svg?style=plastic)](https://en.wikipedia.org/wiki/Microsoft_Windows)
[![x86](https://img.shields.io/badge/Arch-x86-red.svg?style=plastic)](https://en.wikipedia.org/wiki/X86)
[![License](https://img.shields.io/github/license/R3nzTheCodeGOD/R3nzSkin.svg?style=plastic)](LICENSE)
[![Issues](https://img.shields.io/github/issues/R3nzTheCodeGOD/R3nzSkin.svg?style=plastic)](https://github.com/R3nzTheCodeGOD/R3nzSkin/issues)
![Windows](https://github.com/R3nzTheCodeGOD/R3nzSkin/workflows/Windows/badge.svg?branch=main&event=push)

# **R3nzSkin**

## Announcement

I will be leaving on February 4th to fulfill my mandatory military service in my country, and may not be able to continue developing this project for a minimum of 3 months to a maximum of 1 year. If you possess the expertise to keep the project updated on a regular basis, please reach out to me before February 3rd.

<img src="https://user-images.githubusercontent.com/58574988/134170370-c827d712-fcc7-432f-b9f8-96678b0c9bf6.gif">

`R3nzSkin` is internal skin changer for League of Legends.

</div>

`R3nzSkin` is internal skin changer for League of Legends.
- Change the skin of your champion, your ward, other champions, towers, minions and jungle monsters in the game.
- Automatic skins database update.
- Support for spectator mode.
Expand All @@ -22,20 +30,20 @@
- Using <a href="https://github.com/danielkrupinski/x86RetSpoof">x86RetSpoof</a>, League functions are called with spoofed return address

# Building
1. Clone the source with `git clone --recursive https://github.com/R3nzTheCodeGOD/R3nzSkin.git`
2. Build in Visual Studio 2017/19 with configuration "Your Region"
1. Clone the source with `git clone --recursive https://github.com/R3nzTheCodeGOD/R3nzSkin.git`
2. Build in Visual Studio 2017/19 with configuration "Your Region"

# Usage
1. Compile source or <a href="https://github.com/R3nzTheCodeGOD/R3nzSkin/releases/latest">download</a> compiled version.
2. Use `R3nzSkin_Injector` or inject the resulting DLL into the game yourself.
- *Administrator* privilege may be needed if failed to inject.
- League client can crash if injected before going into arena.
- A workaround is to not inject until you are in the arena (you will need to be fast to not disrupt the game).
3. Press <kbd>Insert</kbd> to bring up the menu.
4. Select skin for you, your teammates, enemies, wards.
1. Compile source or <a href="https://github.com/R3nzTheCodeGOD/R3nzSkin/releases/latest">download</a> compiled version.
2. Use `R3nzSkin_Injector` or inject the resulting DLL into the game yourself.
- *Administrator* privilege may be needed if failed to inject.
- League client can crash if injected before going into arena.
- A workaround is to not inject until you are in the arena (you will need to be fast to not disrupt the game).
3. Press <kbd>Insert</kbd> to bring up the menu.
4. Select skin for you, your teammates, enemies, wards.

# Further optimizations
If your CPU supports AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently SSE2 instructions are selected in project settings.
If your CPU supports AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently SSE2 instructions are selected in project settings.

# Credits
This program is an improved and updated version of the <a href="https://github.com/B3akers">B3akers</a>/<a href="https://github.com/B3akers/LeagueSkinChanger">LeagueSkinChanger</a> project.
This program is an improved and updated version of the <a href="https://github.com/B3akers">B3akers</a>/<a href="https://github.com/B3akers/LeagueSkinChanger">LeagueSkinChanger</a> project.

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