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Pinned Loading

  1. Moves all empty objects into collect... Moves all empty objects into collections named after them for easy importing into Blender's Asset Library
    1
    # Open your KB3D Pack. Make sure the textures are loaded and everything works as intended. This script assumes the Scene is named KB3D_"TitleCasePackName"-Native. It should be that by default.
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    # Create a new folder in your Asset Library Folder for Blender. (Edit>Preferences>FilePaths>AssetLibraries). I recommend a setup like this 
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    # (D:/BlenderAssetLibraries/KB3D/CyberDistricts/Cyberdistricts.blend)
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    # Where "CyberDistricts" would be the AssetLibrary.
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    # Open the script in Blender by going to the Text Editor and clicking "Open" to locate the file, or paste it from the Gist.
  2. This script changes every reference ... This script changes every reference to an image in a Blend file from .png to .jpg. Useful for linking to compressed images
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    import bpy
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    for img in bpy.data.images:
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        img.filepath = img.filepath.replace('.png', '.jpg')
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        img.name = img.name.replace('.png', '.jpg')
  3. bank-tab-names bank-tab-names Public

    Customize your bank tabs with unique and styled names

    Java 1 2

  4. Renames file extension paths from PN... Renames file extension paths from PNG to JPG. Also Tells the file to search for a folder called "Renamemetopackname" instead of the normal 4k folder.
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    import bpy
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    for img in bpy.data.images:
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        img.filepath = img.filepath.replace('.png', '.jpg')
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        img.name = img.name.replace('.png', '.jpg')
  5. KB3D-QA-Tool KB3D-QA-Tool Public

    Helps KB3D Ambassadors in filing QA Reports.

    TypeScript 1