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Currently the hand textures are the only ones which are drawn at 0.5 scale and not 0.3333 scale. This means they look a little fuzzier than the rest of the game.
This also affects the 'frog hug' textures.
The text was updated successfully, but these errors were encountered:
This makes the game take up more video memory (~420 megabytes instead of ~360)
but the blurring is noticable at larger sizes, such as when maximized on a
windows desktop.
The hand texture was not updated because there is no larger version
available, I have opened issue #104 for this.
This makes the game take up more video memory (~420 megabytes instead of ~360)
but the blurring is noticable at larger sizes, such as when maximized on a
windows desktop.
The hand texture was not updated because there is no larger version
available, I have opened issue #104 for this.
Currently the hand textures are the only ones which are drawn at 0.5 scale and not 0.3333 scale. This means they look a little fuzzier than the rest of the game.
This also affects the 'frog hug' textures.
The text was updated successfully, but these errors were encountered: