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Ver/6.6.0 #472

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Ver/6.6.0 #472

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duplexsystem
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@duplexsystem duplexsystem commented Oct 12, 2024

1.21.3
Improve biome and image caches and add cache sampler
Add new unused generation threads api supporting cli, c2me (fabric), and moonrise (fabric, neoforge, paper & co)
Add support for derivatives in FBM
Add ArithmeticSampler Derivatives
Implement linear map normalizer
Add parameter to turn off salting cellular lookup
CLI generator improvements
Update License Year
Fix bug in cellular sampler
Use singleton impl for map based probability collections
Allay platform support
Fabric Biome setting clean up and full bukkit biome settings

@VentureStudios
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I have this error:

[12:55:19 WARN]: [com.dfsek.terra.bukkit.world.BukkitProtoWorld] Detected world access at coordinates out of bounds: (1139, 319, -7540) accessed for region [71, -472]
[12:55:23 ERROR]: Failed to teleport entity CraftPlayer{name=zPeppo_}
java.lang.IllegalArgumentException: Modifier is already applied on this attribute!
at net.minecraft.world.entity.ai.attributes.AttributeInstance.addModifier(AttributeInstance.java:80) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.world.entity.ai.attributes.AttributeInstance.addPermanentModifier(AttributeInstance.java:106) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.world.entity.ai.attributes.AttributeInstance.addPermanentModifiers(AttributeInstance.java:112) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.world.entity.ai.attributes.AttributeMap.lambda$assignPermanentModifiers$7(AttributeMap.java:120) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap$1.forEach(Object2ObjectOpenHashMap.java:1188) ~[fastutil-8.5.12.jar:?]
at net.minecraft.world.entity.ai.attributes.AttributeMap.assignPermanentModifiers(AttributeMap.java:117) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.server.level.ServerPlayer.restoreFrom(ServerPlayer.java:2289) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.server.players.PlayerList.respawn(PlayerList.java:787) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at org.bukkit.craftbukkit.entity.CraftPlayer.teleport(CraftPlayer.java:1508) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at org.bukkit.craftbukkit.entity.CraftEntity.lambda$teleportAsync$1(CraftEntity.java:1069) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.server.TickTask.run(TickTask.java:18) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:154) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:24) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:1576) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:207) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:128) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.server.MinecraftServer.pollTaskInternal(MinecraftServer.java:1553) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.server.MinecraftServer.pollTask(MinecraftServer.java:1546) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.util.thread.BlockableEventLoop.runAllTasks(BlockableEventLoop.java:117) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.server.MinecraftServer.waitUntilNextTick(MinecraftServer.java:1503) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1343) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:339) ~[paper-1.21.3.jar:1.21.3-29-be886cf]
at java.base/java.lang.Thread.run(Thread.java:1583) ~[?:?]

@kylemarham
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Does this currently work? I built it last week but the console was SPAMMED.

@Hamath-Eltrael
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Hamath-Eltrael commented Nov 22, 2024

Does this currently work? I built it last week but the console was SPAMMED.

Currently, not Really. It has a lot of console output and it apparently screws with the server in wired ways:

  • Server sometimes hangs on Startup, afterwards sometimes you can't start another (even Vanilla) Server on the same machine until the Machine is re-booted. It appears the port stays occupied, might be because of the Force Quit that's necessary to stop the server.
  • Wired lighting glitch that does not get fixed with deleting the cache or updating the affected Chunk(s) or Blocks. It's the same for all Clients, so server-side.
  • A lot of Output into the console

I tested on a clean fabric 1.21.3. together with someone else, who verified my findings. I can sadly not offer a solution but I can assist in testing.

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7 participants